"use strict";
cc._RF.push(module, 'f9218sqGm1KHYM7KHtf+aLL', 'hero_skin_tips_window');
// Scripts/mod/hero/view/hero_skin_tips_window.js
"use strict";
// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
// 这里是描述这个窗体的作用的
//
Create: 2019-09-19 10:49:10
// --------------------------------------------------------------------
var PathTool = require("pathtool");
var PartnerConst = require("partner_const");
var BaseRole = require("baserole");
var BackPackConst = require("backpack_const");
var BackpackController = require("backpack_controller");
var Hero_skin_tipsWindow = cc.Class({
"extends": BaseView,
ctor: function ctor() {
this.prefabPath = PathTool.getPrefabPath("hero", "hero_skin_tips_panel");
this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
this.win_type = WinType.Tips; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
this.ctrl = arguments[0];
this.model = this.ctrl.getModel();
},
// 初始化一些配置数据,可以用于声明一些变量之类的
initConfig: function initConfig() {
//属性item
this.attr_item_list = {};
},
// 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
openCallBack: function openCallBack() {
this.background = this.root_wnd.getChildByName("background");
this.main_panel = this.root_wnd.getChildByName("main_panel");
this.main_panel_size = this.main_panel.getContentSize();
this.bg = this.main_panel.getChildByName("bg");
this.bg_size = this.bg.getContentSize();
this.container = this.main_panel.getChildByName("container");
this.station_img = this.container.getChildByName("station_img").getComponent(cc.Sprite);
this.model_nodel = this.container.getChildByName("model_nodel"); //属性
this.attr_panel = this.container.getChildByName("attr_panel");
this.attr_panel.getChildByName("label").getComponent(cc.Label).string = Utils.TI18N("特殊属性");
this.name = this.container.getChildByName("name").getComponent(cc.Label);
this.close_btn = this.container.getChildByName("close_btn");
this.desc_label = this.container.getChildByName("scroll_view").getChildByName("mask").getChildByName("content").getComponent(cc.RichText);
this.scroll_view = this.container.getChildByName("scroll_view");
this.scroll_size = this.scroll_view.getContentSize(); //按钮部分
this.btn_list = {};
this.tab_panel = this.container.getChildByName("tab_panel");
for (var i = 1; i < 4; ++i) {
var btn = this.tab_panel.getChildByName("tab_btn_" + i);
if (btn) {
var object = {};
object.btn = btn;
object.label = btn.getChildByName("Label").getComponent(cc.Label);
this.btn_list[i] = object;
}
}
},
// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
registerEvent: function registerEvent() {
this.background.on("touchend", this.onClickCloseBtn, this);
this.close_btn.on("click", this.onClickCloseBtn, this);
},
onClickCloseBtn: function onClickCloseBtn() {
Utils.playButtonSound(2);
this.ctrl.openHeroSkinTipsPanel(false);
},
// 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
openRootWnd: function openRootWnd(params) {
var data = params.data;
var cloth_type = params.open_type;
var partner = params.partner;
this.cloth_type = cloth_type || PartnerConst.EqmTips.normal;
this.data = data;
this.partner = partner;
if (this.partner) {
this.partner_id = this.partner.partner_id;
} // 因为传参不同,这边需要获取不同的配置数据
var item_config = null;
if (typeof data == "number") {
item_config = Utils.getItemConfig(data);
} else {
if (data.config) {
item_config = data.config;
} else {
item_config = data;
}
}
this.item_config = item_config;
if (this.item_config == null) return;
this.initData();
if (this.cloth_type == PartnerConst.EqmTips.backpack) {
this.updateBtnList();
}
},
initData: function initData() {
this.name.string = this.item_config.name; //底座
var station_res = PathTool.getUIIconPath("bigbg/hero", "hero_skin_tips");
if (this.record_station_res == null || this.record_station_res != station_res) {
this.record_station_res = station_res;
this.loadRes(station_res, function (res) {
this.station_img.spriteFrame = res;
}.bind(this));
}
var skin_id = 101;
if (this.item_config.client_effect[0]) {
skin_id = this.item_config.client_effect[0][0] || 101;
}
this.skin_id = skin_id;
this.updateSpine(skin_id);
var reduce_height = this.updateAttrInfo(skin_id); //描述
this.desc_label.string = this.item_config.desc;
var label_siez = this.desc_label.node.getContentSize();
var max_height = Math.max(label_siez.height, this.scroll_size.height);
this.scroll_view.setContentSize(cc.size(this.scroll_size.width, max_height)); // this.desc_label:setPositionY(max_height-10)
var height;
if (this.cloth_type == PartnerConst.EqmTips.normal) {
//普通不显示按钮
this.tab_panel.active = false;
height = this.main_panel_size.height - (reduce_height + 54);
this.container.y = -(730 / 2) + (height + (reduce_height + 54) * 0.5);
} else {
this.tab_panel.active = true;
height = this.main_panel_size.height - reduce_height;
this.container.y = -(730 / 2) + (height + reduce_height * 0.5);
}
this.scroll_view.y = this.scroll_view.y - reduce_height;
this.tab_panel.y = this.tab_panel.y - reduce_height;
this.bg.setContentSize(cc.size(this.main_panel_size.width, height));
this.main_panel.setContentSize(cc.size(this.main_panel_size.width, height));
},
updateSpine: function updateSpine(skin_id) {
if (this.record_spine_skin_id && this.record_spine_skin_id == skin_id) {
return;
}
this.record_spine_skin_id = skin_id;
if (!this.spine) {
this.spine = new BaseRole();
this.spine.setParent(this.model_nodel);
this.spine.setPosition(0, 166);
this.spine.node.opacity = 0;
this.spine.showShadowUI(true);
var action = cc.fadeIn(0.2);
this.spine.node.runAction(action);
}
this.spine.setData(BaseRole.type.skin, skin_id, PlayerAction.show, true, 0.72, {
scale: 1 / 0.7
});
},
updateAttrInfo: function updateAttrInfo(skin_id) {
var _this = this;
var skin_config = Config.partner_skin_data.data_skin_info[skin_id];
var reduce_height = 0;
if (skin_config) {
var item_height = 40;
var size = this.attr_panel.getContentSize();
var x1 = -size.width * 0.25; //size.width * 0.25
var x2 = size.width * 0.25; //size.width * 0.75
if (skin_config.skin_attr.length <= 2) {
reduce_height = 40;
}
var _loop = function _loop(i) {
var v = skin_config.skin_attr[i];
var row = Math.floor(i / 2);
var col = i % 2;
var _x = 0;
var _y = -(item_height * 0.5 + row * item_height);
if (col == 0) {
_x = x1;
} else {
_x = x2;
}
if (_this.attr_item_list[i] == null) {
_this.attr_item_list[i] = _this.createAttrItem(_x, _y);
} else {
_this.attr_item_list[i].bg.active = true;
_this.attr_item_list[i].key_label.node.active = true;
}
var value = Utils.commonGetAttrInfoByKeyValue(v[0], v[1]);
var res = value.res;
var attr_name = value.attr_name;
var attr_val = value.attr_val;
_this.loadRes(res, function (sp) {
this.attr_item_list[i].attr.spriteFrame = sp;
}.bind(_this));
_this.attr_item_list[i].key_label.string = attr_name + " + " + attr_val; // let attr_str = string.format("
%s + %s", res, attr_name, attr_val)
// this.attr_item_list[i].key_label:setString(attr_str)
};
for (var i = 0; i < skin_config.skin_attr.length; ++i) {
_loop(i);
}
}
return reduce_height;
},
createAttrItem: function createAttrItem(x, y) {
var item = {};
var size = cc.size(230, 35);
var Path = PathTool.getUIIconPath("common", "common_90058");
var node = new cc.Node();
node.setPosition(x, y);
var image = node.addComponent(cc.Sprite);
image.type = cc.Sprite.Type.SLICED;
image.sizeMode = cc.Sprite.SizeMode.CUSTOM;
node.setContentSize(size);
this.loadRes(Path, function (res) {
image.spriteFrame = res;
}.bind(this));
this.attr_panel.addChild(node);
node.opacity = 128;
item.bg = node;
item.key_label = new cc.Node().addComponent(cc.Label);
item.key_label.fontSize = 22;
item.key_label.lineHeight = 26;
item.key_label.node.color = new cc.Color(224, 191, 152);
item.key_label.node.setAnchorPoint(0, 0.5);
item.key_label.node.setPosition(x - size.width / 2 + 40, y - 2);
this.attr_panel.addChild(item.key_label.node);
var attr = new cc.Node().addComponent(cc.Sprite);
attr.node.setAnchorPoint(0, 0.5);
attr.node.setPosition(x - size.width / 2 + 10, y);
item.attr = attr;
this.attr_panel.addChild(attr.node);
return item;
},
updateBtnList: function updateBtnList() {
var _this2 = this;
//按钮
if (!this.item_config) return;
for (var k in this.btn_list) {
var object = this.btn_list[k];
if (object.btn) {
object.btn.active = false;
}
}
var tips_btn = this.item_config.tips_btn || [];
var btn_sum = Utils.getArrLen(tips_btn);
if (btn_sum == 1) {
// 如果只有1个按钮,按钮1移到按钮3的位置
var object_1 = this.btn_list[1];
var object_3 = this.btn_list[3];
if (object_1.btn && object_3.btn) {
object_1.btn.x = object_3.btn.x;
}
}
var _loop2 = function _loop2(i) {
var v = tips_btn[i];
if (i > 2) return "break";
var object = _this2.btn_list[i + 1];
if (object && object.btn) {
var title = BackPackConst.tips_btn_title[v] || "";
object.label.string = title;
object.btn.active = true;
object.btn.on("click", function () {
this.clickBtn(v);
}, _this2);
}
};
for (var i = 0; i < tips_btn.length; ++i) {
var _ret = _loop2(i);
if (_ret === "break") break;
}
},
clickBtn: function clickBtn(index) {
if (!this.item_config) return;
if (!this.skin_id) return;
if (index == BackPackConst.tips_btn_type.source) {
//--来源
if (this.item_config.source.length > 0) {
BackpackController.getInstance().openTipsSource(true, this.data);
} else {
message(Utils.TI18N("暂时没有来源"));
}
} else if (index == BackPackConst.tips_btn_type.goods_use) {
//普通物品使用
var time = this.model.getHeroSkinInfoBySkinID(this.skin_id);
if (time != null && time == 0) {
//说明拥有该皮肤 并且是永久的
var skin_info = Config.partner_skin_data.data_skin_info;
if (skin_info && skin_info[this.skin_id]) {
if (this.item_config.client_effect[0]) {
var item_id = this.item_config.client_effect[0][2] || Config.item_data.data_assets_label2id.skin_debris;
var item_config = Utils.getItemConfig(item_id);
var icon_src = PathTool.getIconPath("item", item_config.icon);
var count = this.item_config.client_effect[0][3] || 0;
var CommonAlert = require("commonalert");
var str = cc.js.formatStr(Utils.TI18N("当前您已永久拥有该皮肤,重复激活使用,将转化为
%s ,是否继续使用?"), item_config.icon, count);
var callback = function () {
BackpackController.getInstance().sender10515(this.data.id || 0, 1);
}.bind(this);
var other_args = {};
other_args.title = Utils.TI18N("使用皮肤");
other_args.align = cc.macro.TextAlignment.LEFT;
other_args.resArr = [icon_src];
CommonAlert.show(str, Utils.TI18N("使用"), callback, Utils.TI18N("取消"), null, null, null, other_args);
}
}
} else {
BackpackController.getInstance().sender10515(this.data.id || 0, 1);
}
}
this.onClickCloseBtn();
},
// 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
closeCallBack: function closeCallBack() {
if (this.spine) {
this.spine.deleteMe();
this.spine = null;
}
this.ctrl.openHeroSkinTipsPanel(false);
}
});
cc._RF.pop();