"use strict"; cc._RF.push(module, 'b6ce9UXJydHrIVX9oBf9Ess', 'primus_challenge_record_item_panel'); // Scripts/mod/primus/view/primus_challenge_record_item_panel.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里是描述这个窗体的作用的 //
Create: 2019-03-16 10:27:36 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var TimeTool = require("timetool"); var HeroVo = require("hero_vo"); var CommonScrollView = require("common_scrollview"); var Primus_challenge_record_itemPanel = cc.Class({ "extends": BasePanel, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("primus", "primus_challenge_record_item"); }, // 可以初始化声明一些变量的 initConfig: function initConfig() {}, // 初始化一些配置数据,可以用于声明一些变量之类的 initPanel: function initPanel() { this.size = cc.size(616, 218); this.container = this.root_wnd.getChildByName("container"); this.name_label = this.container.getChildByName("name_label").getComponent(cc.Label); this.time_label = this.container.getChildByName("time_label").getComponent(cc.Label); this.attk_label = this.container.getChildByName("attk_label").getComponent(cc.Label); this.magic_label = this.container.getChildByName("magic_label").getComponent(cc.Label); var result_node = this.container.getChildByName("result_node"); this.result_label = Utils.createRichLabel(22, new cc.Color(0xff, 0xff, 0xff, 0xff), cc.v2(1, 0.5), cc.v2(0, 0), 30); this.result_label.horizontalAlign = cc.macro.TextAlignment.RIGHT; result_node.addChild(this.result_label.node); this.vedio_btn = this.container.getChildByName("vedio_btn"); this.role_list = this.container.getChildByName("role_list"); // this.role_list:setTouchEnabled(false) var scrollCon_size = this.role_list.getContentSize(); this.scroll_view_size = cc.size(scrollCon_size.width - 10, scrollCon_size.height); var setting = { item_class: "hero_exhibition_item", // 单元类 start_x: 0, // 第一个单元的X起点 space_x: 6, // x方向的间隔 start_y: 0, // 第一个单元的Y起点 space_y: 0, // y方向的间隔 item_width: 96, // 单元的尺寸width item_height: 96, // 单元的尺寸height row: 1, once_num: 5, need_dynamic: true, scale: 0.8 }; this.scroll_view = new CommonScrollView(); this.scroll_view.createScroll(this.role_list, cc.v2(8, 0), ScrollViewDir.horizontal, null, cc.size(this.scroll_view_size.width, this.scroll_view_size.height), setting); if (this.data) { this.updateInfo(); } }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { Utils.onTouchEnd(this.vedio_btn, function () { if (this.data && this.data.replay_id) { var BattleController = require("battle_controller"); BattleController.getInstance().csRecordBattle(this.data.replay_id); } }.bind(this), 1); }, updateInfo: function updateInfo() { if (!this.root_wnd) return; this.name_label.string = cc.js.formatStr(Utils.TI18N("挑战者:%s"), this.data.name); this.attk_label.string = cc.js.formatStr(Utils.TI18N("战力:%d"), this.data.power); this.time_label.string = TimeTool.getYMDHMS(this.data.time); var form_data = Config.formation_data.data_form_data[this.data.formation_type]; if (form_data) { this.magic_label.string = form_data.name; } var num = this.data.num || 0; this.result_label.string = cc.js.formatStr(Utils.TI18N("挑战进化%s次成功"), this.data.num); // 阵容 var temp_partner_vo = []; for (var i in this.data.partner_list) { var vo = new HeroVo(); vo.updateHeroVo(this.data.partner_list[i]); temp_partner_vo.push(vo); } this.scroll_view.setData(temp_partner_vo); }, setData: function setData(data) { this.data = data; this.updateInfo(); }, // 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了 onShow: function onShow(params) {}, // 面板设置不可见的回调,这里做一些不可见的屏蔽处理 onHide: function onHide() {}, // 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用 onDelete: function onDelete() { if (this.scroll_view) { this.scroll_view.deleteMe(); this.scroll_view = null; } } }); cc._RF.pop();