"use strict"; cc._RF.push(module, '19045l0mIlJL47l1HTz/p4z', 'adventure_floor_result_item_panel'); // Scripts/mod/adventure/view/adventure_floor_result_item_panel.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 收益物品展示 //
Create: 2019-05-14 11:11:02 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var Adventure_floor_result_itemPanel = cc.Class({ "extends": BasePanel, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("adventure", "adventure_floor_result_item"); }, // 可以初始化声明一些变量的 initConfig: function initConfig() { this.is_completed = false; }, // 初始化一些配置数据,可以用于声明一些变量之类的 initPanel: function initPanel() { this.init_pos_y = this.root_wnd.y; this.container = this.root_wnd.getChildByName("container"); this.item_name = this.container.getChildByName("item_name").getComponent(cc.Label); this.item_num = this.container.getChildByName("item_num").getComponent(cc.Label); this.playEnterActions(); if (this.data) { this.updateInfo(); } }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() {}, playEnterActions: function playEnterActions() { this.root_wnd.x = 200; this.root_wnd.opacity = 0; var move_to = cc.moveTo(0.2, cc.v2(460, this.init_pos_y)); var fade_in = cc.fadeIn(0.2); var move_to_1 = cc.moveTo(0.1, cc.v2(360, this.init_pos_y)); this.root_wnd.runAction(cc.sequence(cc.spawn(move_to, fade_in), move_to_1)); }, setData: function setData(data) { this.data = data; if (this.root_wnd) { this.updateInfo(); } }, updateInfo: function updateInfo() { if (this.data) { var item_config = Utils.getItemConfig(this.data.bid); if (item_config) { if (this.item_icon == null) { this.item_icon = Utils.createImage(this.container, null, -this.container.width / 2 + 164, 0, cc.v2(0.5, 0.5)); this.item_icon.node.setScale(0.4); } if (this.item_icon_res != item_config.icon) { this.item_icon_res = item_config.icon; this.loadRes(PathTool.getItemRes(item_config.icon), function (sf_obj) { this.item_icon.spriteFrame = sf_obj; }.bind(this)); } this.item_name.string = item_config.name; this.item_num.string = this.data.num; } } }, // 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了 onShow: function onShow(params) {}, // 面板设置不可见的回调,这里做一些不可见的屏蔽处理 onHide: function onHide() {}, // 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用 onDelete: function onDelete() {} }); cc._RF.pop();