"use strict"; cc._RF.push(module, 'f684bjSyTxMh6OQXOVhoUqi', 'partner_comment_window'); // Scripts/mod/pokedex/view/partner_comment_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里是描述这个窗体的作用的 //
Create: 2019-04-08 14:00:13 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var PokedexController = require("pokedex_controller"); var PokedexEvent = require("pokedex_event"); var PokedexCommentItem = require("pokedex_comment_item"); var CommonScrollView = require("common_scrollview"); var Partner_commentWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("pokedex", "pokedex_comment"); this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Full; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.ctrl = PokedexController.getInstance(); }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() {}, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { var self = this; self.main_panel = self.root_wnd.getChildByName("main_panel"); // --喜欢按钮 self.like_btn = self.main_panel.getChildByName("like_btn"); self.send_btn = self.main_panel.getChildByName("send_btn"); //喜欢人数 self.like_num_lb = this.seekChild("like_num", cc.Label); //点评人数 self.comment_num_lb = this.seekChild("comment_lab", cc.Label); //输入框 self.edit_box_eb = this.seekChild("edit_box", cc.EditBox); //名字 self.hero_name_lb = this.seekChild("name_lab", cc.Label); self.close_btn_nd = this.seekChild("close_btn"); }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { var self = this; // --请求整个评论列表 if (!self.get_list_event) { self.get_list_event = this.addGlobalEvent(PokedexEvent.Comment_List_Event, function (data) { self.data = data; self.updateCommentList(); }); } // --评论返回 if (!self.comment_success_event) { self.comment_success_event = this.addGlobalEvent(PokedexEvent.Comment_Say_Event, function () { self.ctrl.sender11041(self.hero_data.bid, 1, 100); self.edit_box_eb.string = ""; }); } // --点击喜欢返回 if (!self.like_success_event) { self.like_success_event = this.addGlobalEvent(PokedexEvent.Comment_Like_Event, function () { if (!self.data) return; var like_num = self.data.like_num || 0; this.like_num_lb.string = like_num + 1; self.like_btn.active = false; }); } // --点击点赞或踩返回 if (!self.zan_success_event) { self.zan_success_event = this.addGlobalEvent(PokedexEvent.Comment_Zan_Event, function (data) { if (self.select_item) { self.select_item.updateCommentNum(data); } self.select_item = null; }); } this.send_btn.on("touchend", function () { if (!this.hero_data) return; Utils.playButtonSound(1); if (this.edit_box_eb.string.length <= 0) { message("请输入评论内容"); return; } self.ctrl.sender11043(self.hero_data.bid, this.edit_box_eb.string); }, this); self.like_btn.on("touchend", function () { Utils.playButtonSound(3); if (self.data && self.data.like && self.data.like == 1) { message("你已设置为喜欢"); return; } if (!self.hero_data) return; self.ctrl.sender11042(self.hero_data.bid); }, this); self.close_btn_nd.on("touchend", function () { Utils.playButtonSound(2); this.ctrl.openCommentWindow(false); }, this); }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd(data) { if (!data) return; this.hero_data = data || {}; this.hero_name_lb.string = this.hero_data.name; this.createHeroMessage(); this.ctrl.sender11041(this.hero_data.bid, 1, 100); }, createHeroMessage: function createHeroMessage() { var self = this; // --头像 self.hero_item = ItemsPool.getInstance().getItem("hero_exhibition_item"); self.hero_item.setParent(self.main_panel); self.hero_item.setPosition(85, 740); self.hero_item.setData(self.hero_data); self.hero_item.show(); }, updateCommentList: function updateCommentList() { var self = this; if (!self.data) return; var like_num = self.data.like_num || 0; self.like_num_lb.string = like_num; if (self.data.partner_comments) { var num = self.data.partner_comments.length || 0; self.comment_num_lb.string = "评论数:" + num; } var bool = true; if (self.data.like && self.data.like == 1) { bool = false; } self.like_btn.active = bool; var scroll_view_size = cc.size(620, 560); var setting = { item_class: PokedexCommentItem, //-- 单元类 start_x: 4, //-- 第一个单元的X起点 space_x: 0, //-- x方向的间隔 start_y: 0, //-- 第一个单元的Y起点 space_y: 5, //-- y方向的间隔 item_width: 610, //-- 单元的尺寸width item_height: 150, //-- 单元的尺寸height row: 1, //-- 行数,作用于水平滚动类型 col: 1, //-- 列数,作用于垂直滚动类型 need_dynamic: true }; self.list_view = new CommonScrollView(); self.list_view.createScroll(self.main_panel, cc.v2(13, 95), ScrollViewDir.vertical, ScrollViewStartPos.top, scroll_view_size, setting); var list = self.data.partner_comments || []; var callback = function callback(item, vo, index) { if (vo && Utils.next(vo)) { self.select_item = item; var partner_id = self.hero_data.bid || 0; var comment_id = vo.comment_id || 0; self.ctrl.sender11044(partner_id, comment_id, index); } }; self.list_view.setData(list, callback); }, addCallBack: function addCallBack(call_fun) { this.call_fun = call_fun; }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { if (this.call_fun) { this.call_fun(); } if (this.hero_item) { this.hero_item.deleteMe(); } this.ctrl.openCommentWindow(false); } }); cc._RF.pop();