"use strict";
cc._RF.push(module, 'e111eQB9WJDk7AggJkEQ78D', 'endless_rank_item_panel');
// Scripts/mod/endless_trail/view/endless_rank_item_panel.js
"use strict";
// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
// 这里是描述这个窗体的作用的
//
Create: 2019-03-07 11:00:34
// --------------------------------------------------------------------
var PathTool = require("pathtool");
var FriendController = require("friend_controller");
var RoleController = require("role_controller");
var PlayerHead = require("playerhead");
var Endless_rank_itemPanel = cc.Class({
"extends": BasePanel,
ctor: function ctor() {
this.prefabPath = PathTool.getPrefabPath("endlesstrail", "endlesstrail_rank_item");
},
// 可以初始化声明一些变量的
initConfig: function initConfig() {},
// 初始化一些配置数据,可以用于声明一些变量之类的
initPanel: function initPanel() {
var container = this.root_wnd.getChildByName("container");
this.rank_img = container.getChildByName("rank_img").getComponent(cc.Sprite);
this.role_name = container.getChildByName("role_name").getComponent(cc.Label);
this.role_power = container.getChildByName("role_power").getComponent(cc.Label);
this.rank_txt_nd = container.getChildByName("rank_txt");
this.rank_txt_ct = this.rank_txt_nd.getComponent("CusRichText");
this.score_info = Utils.createRichLabel(20, new cc.Color(0x68, 0x45, 0x2a, 0xff), cc.v2(0, 0.5), cc.v2(145, 0), 30, 300);
this.score_info.horizontalAlign = cc.macro.TextAlignment.LEFT;
container.addChild(this.score_info.node);
this.role_head = new PlayerHead();
this.role_head.setPosition(-157, 0);
this.role_head.setScale(0.95);
this.role_head.setLev(99);
this.role_head.setParent(container);
this.role_head.show();
this.container = container;
if (this.data) {
this.updateInfo();
}
},
// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
registerEvent: function registerEvent() {
this.role_head.addCallBack(function () {
if (this.data != null) {
FriendController.getInstance().openFriendCheckPanel(true, {
srv_id: this.data.srv_id,
rid: this.data.rid
});
}
}.bind(this));
},
addCallBack: function addCallBack(call_back) {
this.call_back = call_back;
},
setData: function setData(data) {
this.data = data;
this.updateInfo();
},
updateInfo: function updateInfo() {
if (!this.root_wnd) return;
var role_vo = RoleController.getInstance().getRoleVo();
if (this.data && role_vo) {
this.role_name.string = this.data.name;
this.role_power.string = this.data.val2;
this.role_head.setHeadRes(this.data.face_id);
this.role_head.setLev(this.data.lev);
var avatar_bid = this.data.avatar_id;
var vo = Config.avatar_data.data_avatar[avatar_bid];
if (vo) {
var res_id = vo.res_id || 0;
this.role_head.setFrameRes(res_id);
}
if (this.data.idx <= 3) {
if (this.rank_txt_nd != null) {
this.rank_txt_nd.active = false;
}
if (this.data.idx == 0) {
this.rank_img.node.active = false;
}
var res_id = PathTool.getCommonIcomPath(cc.js.formatStr("common_200%s", this.data.idx));
if (this.rank_res_id != res_id) {
this.rank_res_id = res_id;
this.loadRes(res_id, function (resObject) {
this.rank_img.spriteFrame = resObject;
}.bind(this));
}
this.rank_img.node.active = true;
} else {
this.rank_txt_nd.active = true;
this.rank_txt_ct.setNum(this.data.idx);
this.rank_img.node.active = false;
}
var msg = cc.js.formatStr(Utils.TI18N("%s%s"), Utils.TI18N("最大通关数:"), this.data.val1 || 0);
this.score_info.string = msg;
}
},
// 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
onShow: function onShow(params) {},
// 面板设置不可见的回调,这里做一些不可见的屏蔽处理
onHide: function onHide() {},
// 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
onDelete: function onDelete() {
if (this.role_head) {
this.role_head.deleteMe();
}
this.role_head = null; // this.removeAllChildren();
// this.removeFromParent();
}
});
cc._RF.pop();