"use strict"; cc._RF.push(module, 'cd6ed3mIx5FUqQ23Jz6gSIR', 'adventureactivity_controller'); // Scripts/mod/adventureactivity/adventureactivity_controller.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里填写详细说明,主要填写该模块的功能简要 //
Create: 2019-05-08 14:25:57 // -------------------------------------------------------------------- var MainuiController = require("mainui_controller"); var BattleConst = require("battle_const"); var AdventureActivityConst = require("adventureactivity_const"); var AdventureController = require("adventure_controller"); var AdventureactivityController = cc.Class({ "extends": BaseController, ctor: function ctor() {}, // 初始化配置数据 initConfig: function initConfig() { var AdventureactivityModel = require("adventureactivity_model"); this.model = new AdventureactivityModel(); this.model.initConfig(); }, // 返回当前的model getModel: function getModel() { return this.model; }, // 注册监听事件 registerEvents: function registerEvents() {}, // 注册协议接受事件 registerProtocals: function registerProtocals() {// this.RegisterProtocal(1110, this.on1110); }, //---------------------------@ 界面相关 // 打开冒险活动主界面 openAdventureActivityMainWindow: function openAdventureActivityMainWindow(status) { if (status == true) { if (this.adventure_activity_window == null) { this.adventure_activity_window = Utils.createClass("adventureactivity_window", this); } if (this.adventure_activity_window.isOpen() == false) { this.adventure_activity_window.open(); } } else { if (this.adventure_activity_window) { this.adventure_activity_window.close(); this.adventure_activity_window = null; } } }, // 点击冒险活动item onClickGotoAdvenTureAcivity: function onClickGotoAdvenTureAcivity(id) { if (id == AdventureActivityConst.Ground_Type.adventure) { //冒险 AdventureController.getInstance().requestEnterAdventure(); } else if (id == AdventureActivityConst.Ground_Type.element) { //元素神殿 MainuiController.getInstance().requestOpenBattleRelevanceWindow(BattleConst.Fight_Type.ElementWar); } else if (id == AdventureActivityConst.Ground_Type.heaven) { //天界副本 MainuiController.getInstance().requestOpenBattleRelevanceWindow(BattleConst.Fight_Type.HeavenWar); } }, // 判断活动是否开启 true:开启 false:未开启 isOpenActivity: function isOpenActivity(id) { var data = Config.cross_ground_data.data_adventure_activity; var status = false; if (data[id]) { var is_open = MainuiController.getInstance().checkIsOpenByActivate(data[id].activate); if (is_open == true) { status = true; } } return status; } }); module.exports = AdventureactivityController; cc._RF.pop();