"use strict"; cc._RF.push(module, 'cbc77Y9GxNLnIffL0wU6QyG', 'story_event'); // Scripts/mod/story/story_event.js "use strict"; var StoryEvent = StoryEvent || {}; // 说完话事件 StoryEvent.SHOW_BLACK_SCREEN = "StoryEvent.SHOW_BLACK_SCREEN"; StoryEvent.READ_CONFIG_COMPLETE = "StoryEvent.READ_CONFIG_COMPLETE"; StoryEvent.STORY_OVER = "StoryEvent.STORY_OVER"; StoryEvent.PLAY_NEXT_ACT = "StoryEvent.PLAY_NEXT_ACT"; StoryEvent.SKIP_STORY = "storyevent.skip_story"; StoryEvent.UNIT_MORPH = "storyevent.unit_morph"; // 战斗结算面本关闭之后,解锁也显示完成之后 StoryEvent.BATTLE_RESULT_OVER = "StoryEvent.BATTLE_RESULT_OVER"; // 可以播放剧情和引导了 StoryEvent.PREPARE_PLAY_PLOT = "StoryEvent.PREPARE_PLAY_PLOT"; module.exports = StoryEvent; cc._RF.pop();