"use strict";
cc._RF.push(module, '659876rb3RHFqMKSn/9bdcq', 'arena_enter_champion_panel');
// Scripts/mod/arena/view/arena_enter_champion_panel.js
"use strict";
// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
// 这里是描述这个窗体的作用的
//
Create: 2019-03-11 17:51:59
// --------------------------------------------------------------------
var PathTool = require("pathtool");
var TimeTool = require("timetool");
var ArenaEvent = require("arena_event");
var BaseRole = require("baserole");
var ArenaConst = require("arena_const");
var RoleController = require("role_controller");
var RoleEvent = require("role_event");
var HeroController = require("hero_controller");
var PatrnerConst = require("partner_const");
var HeroConst = require("hero_const");
var ArenaEnterChampionPanel = cc.Class({
"extends": BasePanel,
ctor: function ctor() {
this.prefabPath = PathTool.getPrefabPath("arena", "arena_enter_champion_view");
this.ctrl = arguments[0];
this.model = this.ctrl.getChamPionModel();
},
// 可以初始化声明一些变量的
initConfig: function initConfig() {
this.honor_list = {
"1": "battle_champion",
"2": "battle_secondplace",
"3": "battle_thirdplace"
};
this.const_cfg = Config.arena_champion_data.data_const;
},
// 初始化一些配置数据,可以用于声明一些变量之类的
initPanel: function initPanel() {
this.close_btn_nd = this.seekChild("close_btn");
this.enter_btn_nd = this.seekChild("enter_btn");
this.rank_btn_nd = this.seekChild("rank_btn");
this.fight_btn_nd = this.seekChild("fight_btn");
this.champion_step_rt = this.seekChild("label_value_1", cc.RichText);
this.worship_num_lb = this.seekChild("worship_num", cc.Label);
this.tips_btn_nd = this.seekChild("tips_btn");
this.background = this.seekChild("background");
this.background.scale = FIT_SCALE;
this.loadRes(PathTool.getBattleSingleBg("10010"), function (res) {
this.background.getComponent(cc.Sprite).spriteFrame = res;
}.bind(this));
this.value_labels = {};
for (var value_i = 2; value_i <= 6; value_i++) {
this.value_labels[value_i] = this.seekChild("label_value_" + value_i, cc.Label);
} // 展示相关
this.rank_infos = {};
for (var rank_i = 1; rank_i <= 3; rank_i++) {
var rank_info = this.rank_infos[rank_i] = {};
var rank_nd = this.seekChild("rank_" + rank_i); // info
rank_info["role_name_nd"] = rank_nd.getChildByName("role_name");
rank_info["role_name_lb"] = this.seekChild(rank_nd, "role_name", cc.Label);
rank_info["honor_nd"] = rank_nd.getChildByName("honor");
rank_info["honor_sp"] = this.seekChild(rank_nd, "honor", cc.Sprite);
rank_info["desc_nd"] = rank_nd.getChildByName("desc");
rank_info["desc_lb"] = this.seekChild(rank_nd, "desc", cc.Label);
rank_info["desc_lb"].string = Utils.TI18N("虚位以待"); // 模型
var model_nd = rank_nd.getChildByName("model");
rank_info["role_model"] = new BaseRole();
rank_info["role_model"].setParent(model_nd); // 膜拜
var worship_btn_nd = rank_nd.getChildByName("worship_btn");
rank_info["worship_btn_nd"] = worship_btn_nd;
worship_btn_nd.rank_tag = rank_i;
rank_info["worship_lb"] = this.seekChild(worship_btn_nd, "label", cc.Label);
worship_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickWorshipBtn, this);
rank_info["worship_btn"] = worship_btn_nd.getComponent(cc.Button);
rank_info["finger_sp"] = this.seekChild(worship_btn_nd, "finger", cc.Sprite);
}
this.close_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickCloseBtn, this);
this.enter_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickEnterBtn, this);
this.rank_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickRankBtn, this);
this.tips_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickTipBtn, this);
this.fight_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickFightBtn, this);
},
// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
registerEvent: function registerEvent() {
this.addGlobalEvent(ArenaEvent.UpdateChampionTop3Event, function (rank_list) {
// 排名信息
if (rank_list) this.updateStatueInfo(rank_list);
}.bind(this));
this.addGlobalEvent(ArenaEvent.UpdateChampionBaseInfoEvent, function (base_info) {
// 冠军赛基础信息
if (base_info) this.updateBaseInfo();
}.bind(this));
this.addGlobalEvent(ArenaEvent.UpdateChampionRoleInfoEvent, function (role_info) {
// 冠军赛个人信息
if (role_info) this.updateRoleInfo();
}.bind(this));
this.addGlobalEvent(RoleEvent.WorshipOtherRole, function (data) {
if (data) this.updateOtherWorship(data);
}.bind(this));
},
// 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
onShow: function onShow(params) {
this.ctrl.sender20280();
this.updateBaseInfo();
},
// 面板设置不可见的回调,这里做一些不可见的屏蔽处理
onHide: function onHide() {},
// 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
onDelete: function onDelete() {
for (var i in this.rank_infos) {
if (this.rank_infos[i].role_model) {
this.rank_infos[i].role_model.deleteMe();
this.rank_infos[i].role_model = null;
}
}
this.rank_infos = null;
},
// 更新冠军赛基础信息
updateBaseInfo: function updateBaseInfo() {
var base_info = this.base_info = this.model.getBaseInfo();
var role_info = this.role_info = this.model.getRoleInfo();
var normal_rt = "%s%s";
var noopen_rich = "%s";
var status_str = "";
if (base_info.step == ArenaConst.champion_step.unopened) {
// 未开启
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("暂未开启"));
} else if (base_info.step == ArenaConst.champion_step.score) {
// 选拔赛
if (base_info.step_status == ArenaConst.champion_step_status.unopened) {
// 未开始
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("选拔赛"), Utils.TI18N("暂未开启"));
} else {
// 进行中
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("选拔赛"), Utils.TI18N("正式进行"));
}
} else if (base_info.step == ArenaConst.champion_step.match_32) {
// 32强
if (base_info.step_status == ArenaConst.champion_step_status.unopened) {
// 未开始
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("32强赛"), Utils.TI18N("暂未开启"));
} else {
// 进行中
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("32强赛"), Utils.TI18N("正式进行"));
}
} else if (base_info.step == ArenaConst.champion_step.match_4) {
// 4强
if (base_info.step_status == ArenaConst.champion_step_status.over) {
// 已经结束
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("冠军赛已结束"));
} else {
// 正在进行
status_str = cc.js.formatStr(noopen_rich, Utils.TI18N("4强赛"), Utils.TI18N("正式进行"));
}
}
this.champion_step_rt.string = status_str;
if (role_info.rank === 0) {
this.value_labels[2].string = Utils.TI18N("未上榜");
} else {
this.value_labels[2].string = role_info.rank;
}
if (role_info.best_rank === 0) {
this.value_labels[3].string = Utils.TI18N("未上榜");
} else {
this.value_labels[3].string = role_info.best_rank;
}
var less_time = this.less_time = base_info.step_status_time - gcore.SmartSocket.getTime();
if (less_time < 0) {
less_time = 0;
if (this.update_timer) {
this.stopUpdate();
this.update_timer = null;
}
} else {
if (!this.update_timer) this.update_timer = this.startUpdate();
}
var star_time_str = TimeTool.getMD(base_info.start_time);
var end_time_str = TimeTool.getMD(base_info.end_time);
var less_time_str = TimeTool.GetTimeFormatTwo(less_time);
this.value_labels[4].string = star_time_str + "-" + end_time_str; // 可挑战次数
this.value_labels[6].string = "(" + "剩余时间:" + less_time_str + ")";
var role_vo = RoleController.getInstance().getRoleVo();
this.worship_num_lb.string = role_vo.worship || 0;
},
// 更新冠军赛个人信息
updateRoleInfo: function updateRoleInfo() {},
// 更新排名信息
updateStatueInfo: function updateStatueInfo(rank_list) {
this.rank_list = rank_list;
if (rank_list) {
for (var i in this.rank_infos) {
var rank_info = this.rank_infos[i];
var data = rank_list[i - 1]; // var rank_info = this.rank_infos[role_info.rank];
if (!data) {
rank_info["role_name_nd"].active = false;
rank_info["desc_nd"].active = true;
rank_info["honor_nd"].active = false;
rank_info["worship_btn_nd"].active = false;
continue;
}
rank_info["worship_btn_nd"].active = true;
rank_info["desc_nd"].active = false;
rank_info["role_name_nd"].active = true;
rank_info["honor_nd"].active = true;
cc.log(rank_info["role_name_lb"]);
rank_info["role_name_lb"].string = data.name;
rank_info["worship_lb"].string = data.worship;
rank_info["role_model"].setData(BaseRole.type.role, data.lookid, PlayerAction.show, true, 0.72, {
scale: 0.72
});
if (data.worship_status) {
rank_info["worship_btn"].interactable = false;
rank_info["finger_sp"].setState(cc.Sprite.State.GRAY);
} else {
rank_info["worship_btn"].interactable = true;
rank_info["finger_sp"].setState(cc.Sprite.State.NORMAL);
} // 称号
var consr_cfg_item = this.const_cfg[this.honor_list[data.rank]];
var honor_cfg_item = Config.honor_data.data_title[consr_cfg_item.val];
var res_path = PathTool.getIconPath("honor", "txt_cn_honor_" + honor_cfg_item.res_id);
this.loadRes(res_path, function (honor_sp, honor_sf) {
honor_sp.spriteFrame = honor_sf;
}.bind(this, rank_info["honor_sp"]));
}
}
},
onClickWorshipBtn: function onClickWorshipBtn(event) {
var item_rank = event.target.rank_tag;
var role_info = null;
for (var role_i in this.rank_list) {
if (this.rank_list[role_i].rank === item_rank) {
role_info = this.rank_list[role_i];
break;
}
}
RoleController.getInstance().sender10316(role_info.rid, role_info.srv_id, role_info.rank);
},
onClickCloseBtn: function onClickCloseBtn() {
this.ctrl.openArenaEnterWindow(false);
},
onClickEnterBtn: function onClickEnterBtn() {
this.ctrl.openArenaChampionMatchWindow(true);
},
onClickRankBtn: function onClickRankBtn() {
this.ctrl.openArenaChampionRankWindow(true);
},
onClickFightBtn: function onClickFightBtn() {
HeroController.getInstance().openFormGoFightPanel(true, PatrnerConst.Fun_Form.ArenaChampion, null, HeroConst.FormShowType.eFormSave);
},
updateOtherWorship: function updateOtherWorship(data) {
var item_rank = data.idx;
for (var role_i in this.rank_list) {
if (this.rank_list[role_i].rank == item_rank) {
this.rank_list[role_i].worship += 1;
this.rank_list[role_i].worship_status = 1;
this.updateStatueInfo(this.rank_list);
break;
}
}
},
onClickTipBtn: function onClickTipBtn() {
var MainUiController = require("mainui_controller");
MainUiController.getInstance().openCommonExplainView(true, Config.arena_champion_data.data_explain);
},
update: function update(dt) {
if (this.less_time > 0) {
this.less_time -= dt;
} else {
this.less_time = 0;
this.stopUpdate();
this.update_timer = null;
}
var time_str = TimeTool.GetTimeFormatTwo(Math.ceil(this.less_time));
var final_str = Utils.TI18N("(" + "剩余时间:" + time_str + ")");
if (final_str != this.value_labels[6].string) this.value_labels[6].string = final_str;
}
});
cc._RF.pop();