"use strict"; cc._RF.push(module, '47272aCneFEl4gtkzbpdD9W', 'ladder_log_window'); // Scripts/mod/ladder/view/ladder_log_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 天梯战报 //
Create: 2019-07-24 16:56:10 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var CommonScrollView = require("common_scrollview"); var LadderController = require("ladder_controller"); var LadderGodLogItem = require("ladder_god_log_item"); var LadderMyLogItem = require("ladder_my_log_item"); var RoleController = require("role_controller"); var ChatConst = require("chat_const"); var LadderEvent = require("ladder_event"); var Ladder_logWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("ladder", "ladder_log_window"); this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() { this.tab_list = {}; this.color = new cc.Color(0xf5, 0xe0, 0xb9, 0xff); this.color_1 = new cc.Color(245, 224, 185, 255); this.color_2 = new cc.Color(105, 55, 5, 255); this.ctrl = LadderController.getInstance(); this.model = this.ctrl.getModel(); }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { this.background = this.seekChild("background"); this.background.scale = FIT_SCALE; var container = this.seekChild("container"); var win_title = this.seekChild("win_title"); win_title.string = Utils.TI18N("战 报"); this.title_bg = this.seekChild("title_bg"); var enemy_title = this.seekChild(this.title_bg, "title_bg", cc.Label); enemy_title.string = Utils.TI18N("对手"); var more_title = this.seekChild(this.title_bg, "more_title", cc.Label); more_title.string = Utils.TI18N("详细"); this.share_panel = this.seekChild("share_panel"); this.share_panel.active = false; var share_bg = this.seekChild("share_bg"); this.share_bg = share_bg; this.btn_guild = this.seekChild(share_bg, "btn_guild"); this.btn_world = this.seekChild(share_bg, "btn_world"); this.btn_cross = this.seekChild(share_bg, "btn_cross"); var guild_label = this.seekChild(share_bg, "guild_label", cc.Label); guild_label.string = Utils.TI18N("公会频道"); var world_label = this.seekChild(share_bg, "world_label", cc.Label); world_label.string = Utils.TI18N("世界频道"); var cross_label = this.seekChild(share_bg, "cross_label", cc.Label); cross_label.string = Utils.TI18N("跨服频道"); var tab_container = this.seekChild(container, "tab_container"); for (var i = 1; i <= 2; i++) { var object = {}; var tab_btn = this.seekChild(tab_container, "tab_btn_" + i); if (tab_btn) { var title = tab_btn.getChildByName("title").getComponent(cc.Label); if (i == 1) { title.string = Utils.TI18N("我的记录"); } else if (i == 2) { title.string = Utils.TI18N("大神风采"); } title.node.color = this.color; var tips = tab_btn.getChildByName("tips"); object.tab_btn = tab_btn; object.tab_btn_sp = tab_btn.getComponent(cc.Sprite); object.label = title; object.index = i; object.tips = tips; this.tab_list[i] = object; } } this.close_btn = this.seekChild("close_btn"); this.confirm_btn = this.seekChild("confirm_btn"); this.no_log_label = this.seekChild("no_log_label", cc.Label); this.no_log_image = this.seekChild("no_log_image"); this.my_log_panel = this.seekChild("my_log_panel"); this.god_log_panel = this.seekChild("god_log_panel"); this.no_log_label.string = Utils.TI18N("暂无战报"); var bgSize = this.my_log_panel.getContentSize(); var tab_size = cc.size(bgSize.width, bgSize.height - 8); var setting = { item_class: LadderMyLogItem, // 单元类 start_x: 0, // 第一个单元的X起点 space_x: 0, // x方向的间隔 start_y: -5, // 第一个单元的Y起点 space_y: -5, // y方向的间隔 item_width: 612, // 单元的尺寸width item_height: 135, // 单元的尺寸height row: 0, // 行数,作用于水平滚动类型 col: 1, // 列数,作用于垂直滚动类型 need_dynamic: true }; this.my_log_scrollview = new CommonScrollView(); this.my_log_scrollview.createScroll(this.my_log_panel, cc.v2(0, 0), ScrollViewDir.vertical, ScrollViewStartPos.top, tab_size, setting, cc.v2(0.5, 0.5)); var bgSize = this.my_log_panel.getContentSize(); var tab_size = cc.size(bgSize.width, bgSize.height - 8); var setting = { item_class: LadderGodLogItem, // 单元类 start_x: 0, // 第一个单元的X起点 space_x: 0, // x方向的间隔 start_y: -5, // 第一个单元的Y起点 space_y: -5, // y方向的间隔 item_width: 612, // 单元的尺寸width item_height: 153, // 单元的尺寸height row: 0, // 行数,作用于水平滚动类型 col: 1, // 列数,作用于垂直滚动类型 need_dynamic: true }; this.god_log_scrollview = new CommonScrollView(); this.god_log_scrollview.createScroll(this.my_log_panel, cc.v2(0, 0), ScrollViewDir.vertical, ScrollViewStartPos.top, tab_size, setting, cc.v2(0.5, 0.5)); }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { var _this = this; Utils.onTouchEnd(this.close_btn, function () { this.ctrl.openLadderLogWindow(false); }.bind(this), 2); Utils.onTouchEnd(this.background, function () { this.ctrl.openLadderLogWindow(false); }.bind(this), 2); Utils.onTouchEnd(this.share_panel, function () { this.share_panel.active = false; }.bind(this), 1); Utils.onTouchEnd(this.btn_world, function () { if (this.replay_id != null && this.def_name && this.share_srv_id != null) { this.ctrl.requestShareVideo(this.replay_id, this.share_srv_id, ChatConst.Channel.World, this.def_name); } this.share_panel.active = false; }.bind(this), 1); Utils.onTouchEnd(this.btn_guild, function () { var role_vo = RoleController.getInstance().getRoleVo(); if (role_vo && role_vo.gid != 0 && role_vo.gsrv_id != "") { if (this.replay_id != null && this.def_name && this.share_srv_id != null) { this.ctrl.requestShareVideo(this.replay_id, this.share_srv_id, ChatConst.Channel.Gang, this.def_name); } } else { message(Utils.TI18N("暂无公会")); } }.bind(this), 1); Utils.onTouchEnd(this.btn_cross, function () { if (this.replay_id != null && this.def_name && this.share_srv_id != null) { this.ctrl.requestShareVideo(this.replay_id, this.share_srv_id, ChatConst.Channel.Gang, this.def_name); } this.share_panel.active = false; }.bind(this), 1); var _loop = function _loop(k) { var object = _this.tab_list[k]; if (object.tab_btn) { object.tab_btn.on(cc.Node.EventType.TOUCH_END, function () { Utils.playButtonSound(1); this.changeSelectedTab(object.index); }, _this); } }; for (var k in this.tab_list) { _loop(k); } this.addGlobalEvent(LadderEvent.UpdateLadderMyLogData, function (data) { this.my_log_replay_srv_id = data.replay_srv_id; if (data.log_list) { this.setMyLogData(data.log_list); } }, this); this.addGlobalEvent(LadderEvent.UpdateLadderGodLogData, function (data) { this.god_log_replay_srv_id = data.replay_srv_id; if (data.log_list) { this.setGodLogData(data.log_list); } }, this); }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd(index) { index = index || 1; this.changeSelectedTab(index); }, changeSelectedTab: function changeSelectedTab(index) { if (this.tab_object != null && this.tab_object.index == index) return; if (this.tab_object) { // this.tab_object.tab_btn this.loadRes(PathTool.getUIIconPath("common", "common_2023"), function (sp) { this.tab_object.tab_btn_sp.spriteFrame = sp; }.bind(this)); this.tab_object.label.node.color = this.color_1; this.tab_object = null; } this.tab_object = this.tab_list[index]; if (this.tab_object) { this.loadRes(PathTool.getUIIconPath("common", "common_2021"), function (sp) { this.tab_object.tab_btn_sp.spriteFrame = sp; }.bind(this)); this.tab_object.label.node.color = this.color_2; } this.__ctor__.title_bg.active = index == 1; this.my_log_scrollview.setRootVisible(index == 1); this.god_log_scrollview.setRootVisible(index == 2); if ((index == 1 && this.myLogData && Utils.next(this.myLogData)) != null || index == 2 && this.godLogData && Utils.next(this.godLogData) != null) { this.no_log_image.active = false; this.no_log_label.node.active = false; } else { this.no_log_image.active = true; this.no_log_label.node.active = true; } if (index == 1 && !this.init_my_log) { this.ctrl.requestMyLogData(); this.init_my_log = true; } else if (index == 2 && !this.init_god_log) { this.ctrl.requestGodLogData(); this.init_god_log = true; } }, setMyLogData: function setMyLogData(myLogData) { if (this.tab_object == null || this.tab_object.index != 1) return; this.myLogData = myLogData; if (myLogData && Utils.next(myLogData) != null) { this.my_log_scrollview.setRootVisible(true); this.no_log_image.active = false; this.no_log_label.node.active = false; var extend = {}; extend.callback = function (world_pos, replay_id, name, srv_id) { this.replay_id = replay_id; this.def_name = name; this.share_srv_id = srv_id; var node_pos = this.share_panel.convertToNodeSpaceAR(world_pos); if (node_pos) { this.share_bg.setPosition(cc.v2(node_pos.x - 32, node_pos.y + 70)); this.share_panel.active = true; } }.bind(this); extend.replay_srv_id = this.my_log_replay_srv_id; this.my_log_scrollview.setData(myLogData, null, extend); } else { this.my_log_scrollview.setRootVisible(false); this.no_log_image.active = true; this.no_log_label.active = true; } }, setGodLogData: function setGodLogData(godLogData) { if (this.tab_object == null || this.tab_object.index != 2) return; this.godLogData = godLogData; if (godLogData && Utils.next(godLogData) != null) { this.god_log_scrollview.setRootVisible(true); this.no_log_image.active = false; this.no_log_label.active = false; this.god_log_scrollview.setData(godLogData, null, this.god_log_replay_srv_id); } else { this.god_log_scrollview.setRootVisible(false); this.no_log_image.active = true; this.no_log_label.active = true; } }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { this.model.updateLadderRedStatus(LadderConst.RedType.BattleLog, false); if (this.my_log_scrollview) { this.my_log_scrollview.deleteMe(); this.my_log_scrollview = null; } if (this.god_log_scrollview) { this.god_log_scrollview.deleteMe(); this.god_log_scrollview = null; } this.ctrl.openLadderLogWindow(false); } }); cc._RF.pop();