"use strict"; cc._RF.push(module, '3b274EfUsZO+7pc1f545d7e', 'arena_loop_challenge_buy_window'); // Scripts/mod/arena/view/loop/arena_loop_challenge_buy_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里是描述这个窗体的作用的 //
Create: 2019-03-20 10:32:09 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var RoleController = require("role_controller"); var Arena_loop_challenge_buyWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("arena", "arean_loop_challenge_buy"); this.viewTag = SCENE_TAG.dialogue; // 该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Full; // 是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.ctrl = arguments[0]; }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() { this.buy_num = 0; this.role_vo = RoleController.getInstance().getRoleVo(); this.arena_ticketcost_item = Config.arena_data.data_const.arena_ticketcost.val[0][0]; this.item_config_item = gdata("item_data", "data_unit1", this.arena_ticketcost_item, false); this.ticket_price_info = Config.arena_data.data_const.ticket_price; this.ticket_price = this.ticket_price_info.val[0][1]; this.ticket_id = this.ticket_price_info.val[0][0]; }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { this.btn_close_nd = this.seekChild("btn_close"); this.mask_nd = this.seekChild("mask"); this.item_con_nd = this.seekChild("item_con"); this.btn_add_nd = this.seekChild("btn_add"); this.btn_redu_nd = this.seekChild("btn_redu"); this.btn_buy_nd = this.seekChild("btn_buy"); this.buy_num_lb = this.seekChild("buy_num", cc.Label); this.expand_num_rt = this.seekChild("expand_num", cc.RichText); this.icon_img_sp = this.seekChild("icon_img", cc.Sprite); this.background_nd = this.seekChild("background"); this.background_nd.scale = FIT_SCALE; this.backpack_item = ItemsPool.getInstance().getItem("backpack_item"); this.backpack_item.setParent(this.item_con_nd); // this.backpack_item.setExtendData(); this.backpack_item.show(); this.btn_close_nd.on(cc.Node.EventType.TOUCH_END, this.onClickCloseBtn, this); this.mask_nd.on(cc.Node.EventType.TOUCH_END, this.onClickCloseBtn, this); this.btn_add_nd.on(cc.Node.EventType.TOUCH_END, this.onClickAddBtn, this); this.btn_redu_nd.on(cc.Node.EventType.TOUCH_END, this.onClickRedBtn, this); this.btn_buy_nd.on(cc.Node.EventType.TOUCH_END, this.onClickBuyBtn, this); }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() {}, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd(params) { // this.updateValue(); this.updateWidgets(); }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { if (this.backpack_item) { this.backpack_item.deleteMe(); this.backpack_item = null; } this.ctrl.openArenaLoopChallengeBuy(false); }, onClickCloseBtn: function onClickCloseBtn() { this.ctrl.openArenaLoopChallengeBuy(false); }, onClickAddBtn: function onClickAddBtn() { if (this.buy_num < this.can_buy - 1) { this.buy_num += 1; this.updateValue(); } else { message(Utils.TI18N("已达最大购买值")); } }, onClickRedBtn: function onClickRedBtn() { if (this.buy_num > 1) { this.buy_num -= 1; this.updateValue(); } else { message(Utils.TI18N("购买数量不能小于0")); } }, updateWidgets: function updateWidgets() { if (this.item_config_item) this.backpack_item.setData(this.item_config_item.id); if (this.role_vo.gold > this.ticket_price) this.buy_num = 1; this.can_buy = Math.floor(this.role_vo.gold / this.ticket_price); var icon_path = PathTool.getIconPath("item", this.ticket_id); this.loadRes(icon_path, function (icon_sf) { this.icon_img_sp.spriteFrame = icon_sf; }.bind(this)); this.updateValue(); }, updateValue: function updateValue() { this.buy_num_lb.string = this.buy_num; // local str = string.format(TI18N("
%s /
%d
"),MoneyTool.GetMoneyString(role_vo.gold),Config.ArenaData.data_const.ticket_price.val[1][2]) var expand_str = cc.js.formatStr("%s/%s", Utils.getMoneyString(this.role_vo.gold), this.ticket_price * this.buy_num); this.expand_num_rt.string = expand_str; }, onClickBuyBtn: function onClickBuyBtn() { this.ctrl.sender20207(this.buy_num); } }); cc._RF.pop();