"use strict"; cc._RF.push(module, '2bffbvXPI5AHKjIIjx2RIsV', 'action_open_server_gift_window'); // Scripts/mod/action/view/action_open_server_gift_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里是描述这个窗体的作用的 //
Create: 2019-08-28 19:06:21 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var ActionEvent = require("action_event"); var ActionOpenServerGiftItem = require("action_open_server_gift_item_panel"); var ActionOpenServerGiftWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("action", "action_open_server_gift_window"); this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.ctrl = arguments[0]; this.model = this.ctrl.getModel(); this.open_server_charge_id = 0; //--当前充值ID }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() { this.item_gift = {}; }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { this.main_container = this.root_wnd.getChildByName("main_container"); this.time_text = this.main_container.getChildByName("label_time").getComponent(cc.Label); //--活动倒计时 this.time_text.string = ""; this.btn_close = this.main_container.getChildByName("btn_close"); this.panel_item = this.main_container.getChildByName("panel_item"); this.main_container.active = false; this.loadRes(PathTool.getBigBg("action/txt_cn_action_open_server_gift"), function (res) { this.main_container.getChildByName("img_bg").getComponent(cc.Sprite).spriteFrame = res; this.main_container.active = true; }.bind(this)); this.loadRes(PathTool.getUIIconPath("aciontopenserver", "aciontopenserver_4"), function (res) { this.main_container.getChildByName("img_gift").getComponent(cc.Sprite).spriteFrame = res; }.bind(this)); }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { this.addGlobalEvent(ActionEvent.UPDATE_HOLIDAY_SIGNLE, function (data) { if (data.bid == this.holiday_bid) { this.setData(data); } }.bind(this)); this.btn_close.on('click', function () { Utils.playButtonSound(2); this.ctrl.openActionOpenServerGiftWindow(false); }, this); }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd(bid) { if (bid) { this.holiday_bid = bid; this.ctrl.cs16603(this.holiday_bid); var MainuiController = require("mainui_controller"); var MainuiConst = require("mainui_const"); MainuiController.getInstance().setFunctionTipsStatus(MainuiConst.icon.open_server_recharge, false); } }, setData: function setData(data) { this.data = data; var time = data.remain_sec || 0; this.model.setCountDownTime(this.time_text, time); // -- status 0为可购买,2为买完(放后面) var sortFunc = function sortFunc(objA, objB) { if (objA.status == objB.status) { var price_a = 0; //-- 价格 var price_b = 0; for (var k = 0; k < objA.aim_args.length; ++k) { var v = objA.aim_args[k]; if (v.aim_args_key == 27) { price_a = v.aim_args_val; } } for (var _k = 0; _k < objB.aim_args.length; ++_k) { var _v = objB.aim_args[_k]; if (_v.aim_args_key == 27) { price_b = _v.aim_args_val; } } return price_a - price_b; } else { return objA.status - objB.status; } }; data.aim_list.sort(sortFunc); for (var i = 0; i < data.aim_list.length; ++i) { var v = data.aim_list[i]; var item = this.item_gift[v.aim]; if (item == null) { item = new ActionOpenServerGiftItem(); item.setParent(this.panel_item); item.show(); this.item_gift[v.aim] = item; } var y = 2 + 284 * i; item.setData(v); item.setPosition(0, -y); } }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { if (this.item_gift) { for (var i in this.item_gift) { if (this.item_gift[i]) { this.item_gift[i].deleteMe(); this.item_gift[i] = null; } } this.item_gift = null; } this.ctrl.openActionOpenServerGiftWindow(false); } }); cc._RF.pop();