"use strict"; cc._RF.push(module, '15c822qJFxNwbARbTTePDh2', 'recruit_hero_window'); // Scripts/mod/recruithero/view/recruit_hero_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 限时招募 //
Create: 2019-07-02 17:07:38 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var ActionController = require("action_controller"); var HeroController = require("hero_controller"); var JumpController = require("jump_controller"); var RecruitHeroEvent = require("recruithero_event"); var Recruit_heroWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("recruithero", "recruit_hero_window"); this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.ctrl = arguments[0]; this.model = this.ctrl.getModel(); }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() { this.player_item = []; }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { this.background = this.root_wnd.getChildByName("background"); this.background.scale = FIT_SCALE; this.main_container = this.root_wnd.getChildByName("main_container"); this.load_bg = this.main_container.getChildByName("load_bg").getComponent(cc.Sprite); var res = PathTool.getBigBg("action_bigbg_3", null, "action"); this.loadRes(res, function (resObject) { this.load_bg.spriteFrame = resObject; }.bind(this)); var Text_1 = this.main_container.getChildByName("Text_1").getComponent(cc.Label); Text_1.string = Utils.TI18N("活动时间:"); var Text_3 = this.main_container.getChildByName("Text_3").getComponent(cc.Label); Text_3.string = Utils.TI18N("完成上方任务即可免费领取5星英雄斯芬克斯"); this.remain_time = this.main_container.getChildByName("remain_time").getComponent(cc.Label); this.remain_time.string = ""; this.all_get = this.main_container.getChildByName("all_get"); this.all_get.active = false; var all_get_lab = this.all_get.getChildByName("label").getComponent(cc.Label); all_get_lab.string = Utils.TI18N("领取"); this.all_goto = this.main_container.getChildByName("all_goto"); this.all_goto.active = false; var all_goto_lab = this.all_goto.getChildByName("label").getComponent(cc.Label); all_goto_lab.string = Utils.TI18N("未完成"); this.btn_paint = this.main_container.getChildByName("btn_paint"); var Text_2 = this.btn_paint.getChildByName("Text_2").getComponent(cc.Label); Text_2.string = Utils.TI18N("战斗预览"); this.finish_text = this.main_container.getChildByName("finish_text").getComponent(cc.Label); this.finish_text.string = ""; this.setPlayerItem(); this.btn_close = this.main_container.getChildByName("btn_close"); }, setPlayerItem: function setPlayerItem() { var pos_x = 100; var pos_y = 114; var bid = [29905, 26900, 26903]; for (var i = 0; i < 3; i++) { var tab = {}; var item = this.main_container.getChildByName("item_" + (parseInt(i) + 1)); tab.btn_goto = item.getChildByName("btn_goto"); tab.btn_goto.active = false; var tab_goto_lab = tab.btn_goto.getChildByName("label").getComponent(cc.Label); tab_goto_lab.string = Utils.TI18N("前往完成"); tab.btn_get = item.getChildByName("btn_get"); tab.btn_get.active = false; tab.btn_get_label = tab.btn_get.getChildByName("label").getComponent(cc.Label); tab.btn_get_label.string = Utils.TI18N("前往领取"); tab.has = item.getChildByName("has"); tab.has.active = false; tab.title_label = item.getChildByName("title").getComponent(cc.Label); this.player_item[i] = ItemsPool.getInstance().getItem("backpack_item"); this.player_item[i].setParent(item); this.player_item[i].initConfig(false, 0.8); this.player_item[i].setPosition(pos_x - item.width / 2, pos_y - item.height / 2); this.player_item[i].setData({ bid: bid[i], num: 50 }); this.player_item[i].show(); this.player_item[i].setDefaultTip(); this.player_item[i] = tab; } }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { this.addGlobalEvent(RecruitHeroEvent.RecruitHeroBaseInfo, function (data) { var ctr = ActionController.getInstance(); var time = data.end_time - gcore.SmartSocket.getTime(); ctr.getModel().setCountDownTime(this.remain_time, time); this.showBtnStatus(data); }.bind(this)); Utils.onTouchEnd(this.btn_close, function () { this.ctrl.openRecruitHeroWindow(false); }.bind(this), 2); Utils.onTouchEnd(this.background, function () { this.ctrl.openRecruitHeroWindow(false); }.bind(this), 2); Utils.onTouchEnd(this.all_get, function () { this.ctrl.sender25101(0); }.bind(this), 2); Utils.onTouchEnd(this.btn_paint, function () { // this.ctrl.openRecruitHeroWindow(false); this.ctrl.sender25102(); // HeroController.getInstance().openHeroInfoWindowByBidStar(30508, 10); }.bind(this), 1); for (var i in this.player_item) { Utils.onTouchEnd(this.player_item[i].btn_goto, function (i) { var status = this.model.getRecruitEndTime(); if (status) { if (i != 1) { this.ctrl.openRecruitHeroWindow(false); } this.jumpGotoTeskView(i); } else { message(Utils.TI18N("活动已结束")); } }.bind(this, i), 1); Utils.onTouchEnd(this.player_item[i].btn_get, function (i) { this.jumpGetTeskView(i); }.bind(this, i), 1); } }, // 任务 showBtnStatus: function showBtnStatus(data) { if (!data) return; var title = [Utils.TI18N("通关%d/%d关"), Utils.TI18N("次日登录"), Utils.TI18N("激活至尊月卡")]; var tesk_dun = Config.welfare_data.data_welfare_const.dun_max_id; var finish_num = 0; var pos = [2, 1, 3]; for (var i = 0; i < 3; i++) { var base_data = this.model.getRecruitBaseData(pos[i]); if (base_data) { if (i == 0) { this.player_item[i].title_label.string = cc.js.formatStr(title[i], base_data.val, tesk_dun.val); } else { this.player_item[i].title_label.string = title[i]; } // 特殊处理 if (i == 2 && base_data.status == 1) { this.player_item[i].btn_get_label.string = Utils.TI18N("领取"); } this.player_item[i].btn_goto.active = base_data.status == 0; this.player_item[i].btn_get.active = base_data.status == 1; this.player_item[i].has.active = base_data.status == 2; if (base_data.status == 1 || base_data.status == 2) { finish_num = finish_num + 1; } } } var str = cc.js.formatStr(Utils.TI18N("完成进度: %d/3"), finish_num); this.finish_text.string = str; if (data.state != null) { this.all_goto.active = data.state == 0; this.all_get.active = data.state == 1 || data.state == 1; } }, // 前往的跳转 jumpGotoTeskView: function jumpGotoTeskView(num) { if (num == null) return; if (num == 0) { JumpController.getInstance().jumpViewByEvtData([5]); } else if (num == 1) { ActionController.getInstance().openSevenLoginWin(true); } else if (num == 2) { JumpController.getInstance().jumpViewByEvtData([44]); } }, // 领取的跳转 jumpGetTeskView: function jumpGetTeskView(num) { if (num == null) return; if (num == 0) { JumpController.getInstance().jumpViewByEvtData([46]); } else if (num == 1) { ActionController.getInstance().openSevenLoginWin(true); } else if (num == 2) { this.ctrl.sender25101(parseInt(num) + 1); } }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd() { this.ctrl.sender25100(); this.model.setDayFirstLogin(false); }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { if (this.player_item && Utils.next(this.player_item || []) != null) { for (var i in this.player_item) { if (this.player_item[i] && this.player_item[i].deleteMe) { this.player_item[i].deleteMe(); } } } this.player_item = []; if (this.remain_time && this.remain_time.node) { this.remain_time.node.stopAllActions(); } this.ctrl.openRecruitHeroWindow(false); } }); cc._RF.pop();