"use strict"; cc._RF.push(module, '0de4dtCbj5N5qD1QLdL024V', 'hero_bag_window'); // Scripts/mod/hero/view/hero_bag_window.js "use strict"; // -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 这里是描述这个窗体的作用的 //
Create: 2019-01-23 10:25:14 // -------------------------------------------------------------------- var HeroConst = require("hero_const"); var HeroEvent = require("hero_event"); var HeroCalculate = require("hero_calculate"); var PathTool = require("pathtool"); var GuideController = require("guide_controller"); var HeroBagWindow = cc.Class({ "extends": BaseView, ctor: function ctor() { this.prefabPath = PathTool.getPrefabPath("hero", "hero_bag_window"); this.viewTag = SCENE_TAG.ui; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Full; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.rleasePrefab = false; this.ctrl = arguments[0]; this.model = this.ctrl.getModel(); }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig: function initConfig() { this.cur_index = 1; // 当前选中的标签页 this.cur_camp = 0; // 当前阵容 this.camp_btns = {}; this.cur_role_list = {}; }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack: function openCallBack() { // 装备tap this.tab_btn_1_nd = this.seekChild("tab_btn_1"); this.tab_btn_1_normal_nd = this.tab_btn_1_nd.getChildByName("normal_img"); this.tab_btn_1_select_nd = this.tab_btn_1_nd.getChildByName("select_img"); this.tab_btn_1_label_nd = this.tab_btn_1_nd.getChildByName("label"); this.tab_btn_1_red_point_nd = this.tab_btn_1_nd.getChildByName("red_point"); this.background = this.seekChild("background"); this.loadRes(PathTool.getBigBg("hero/hero_bag_bg"), function (sp) { this.background.getComponent(cc.Sprite).spriteFrame = sp; }.bind(this)); // 图鉴 this.tab_btn_2_nd = this.seekChild("tab_btn_2"); this.tab_btn_2_normal_nd = this.tab_btn_2_nd.getChildByName("normal_img"); this.tab_btn_2_select_nd = this.tab_btn_2_nd.getChildByName("select_img"); this.tab_btn_2_label_nd = this.tab_btn_2_nd.getChildByName("label"); this.tab_btn_2_red_point_nd = this.tab_btn_2_nd.getChildByName("red_point"); // camps this.camp_node_nd = this.seekChild("camp_node"); this.camp_layout_nd = this.seekChild("camp_layout"); this.img_select_nd = this.seekChild("img_select"); this.no_vedio_image_nd = this.seekChild("no_vedio_image"); for (var camp_i = 0; camp_i < 6; camp_i++) { this.camp_btns[camp_i] = this.camp_layout_nd.getChildByName("camp_btn" + camp_i); this.camp_btns[camp_i].camp_tag = camp_i; this.camp_btns[camp_i].on(cc.Node.EventType.TOUCH_END, this.didClickCampBtn, this); } this.volume_lb = this.seekChild("volume", cc.Label); this.add_btn_nd = this.seekChild("add_btn"); this.embattle_btn_nd = this.seekChild("embattle_btn"); this.listview_container_nd = this.seekChild("lay_scrollview"); this.tab_btn_1_red_point_nd.active = false; this.tab_btn_2_red_point_nd.active = false; this.add_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickAddBtn, this); this.tab_btn_1_nd.on(cc.Node.EventType.TOUCH_END, this.didClickTabBtn, this); this.tab_btn_2_nd.on(cc.Node.EventType.TOUCH_END, this.didClickTabBtn, this); this.embattle_btn_nd.on(cc.Node.EventType.TOUCH_END, this.didClickEmbattleBtn, this); this.initListView(); this.time_ticket = gcore.Timer.set(function () { gcore.Timer.del(this.time_ticket); this.updageTapIndex(); }.bind(this), 100, 1); this.background.scale = FIT_SCALE; }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent: function registerEvent() { this.addGlobalEvent(HeroEvent.Buy_Hero_Max_Count_Event, function () { this.updateBagVal(); }.bind(this)); this.addGlobalEvent(HeroEvent.All_Hero_RedPoint_Event, function (status_data) { this.updateHeroBagRedpoint(status_data); }.bind(this)); this.addGlobalEvent(HeroEvent.Del_Hero_Event, function () { this.updageTapIndex(); this.updateBagVal(); }.bind(this)); this.addGlobalEvent(HeroEvent.Hero_Data_Add, function () { this.updageTapIndex(); this.updateBagVal(); }.bind(this)); }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd: function openRootWnd(params) { this.updateBagVal(); HeroCalculate.getInstance().checkAllHeroRedPoint(); }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack: function closeCallBack() { if (this.item_scrollview) { this.item_scrollview.deleteMe(); this.item_scrollview = null; } this.ctrl.openHeroBagWindow(false); }, // 点击阵容标签 didClickCampBtn: function didClickCampBtn(event) { var cur_camp = event.target.camp_tag; if (cur_camp === this.cur_camp) return; this.img_select_nd.parent = this.camp_btns[cur_camp]; this.cur_camp = cur_camp; this.updageTapIndex(); }, didClickTabBtn: function didClickTabBtn(event) { var cur_index = 1; if (event.target.name == "tab_btn_2") cur_index = 2; if (cur_index === this.cur_index) return; this["tab_btn_" + cur_index + "_normal_nd"].active = false; this["tab_btn_" + cur_index + "_select_nd"].active = true; var cur_color = this["tab_btn_" + cur_index + "_label_nd"].color; cur_color.fromHEX("#6c402c"); this["tab_btn_" + cur_index + "_label_nd"].color = cur_color; this["tab_btn_" + this.cur_index + "_normal_nd"].active = true; this["tab_btn_" + this.cur_index + "_select_nd"].active = false; var cur_color_l = this["tab_btn_" + this.cur_index + "_label_nd"].color; cur_color_l.fromHEX("#dda880"); this["tab_btn_" + this.cur_index + "_label_nd"].color = cur_color_l; if (cur_index === 2) { if (this.cur_index === 1) { this.cur_camp = 1; this.img_select_nd.parent = this.camp_btns[1]; } this.camp_btns[0].active = false; } else { if (this.cur_index === 2) { this.cur_camp = 0; this.img_select_nd.parent = this.camp_btns[0]; } this.camp_btns[0].active = true; } this.cur_index = cur_index; this.updageTapIndex(); }, initListView: function initListView() { var CommonScrollView = require("common_scrollview"); var scroll_view_size = cc.size(this.listview_container_nd.width, this.listview_container_nd.height); var setting = { item_class: "hero_exhibition_item", // 单元类 start_x: 0, // 第一个单元的X起点 space_x: 4, // x方向的间隔 start_y: 0, // 第一个单元的Y起点 space_y: 0, // y方向的间隔 item_width: 150, // 单元的尺寸width item_height: 136, // 单元的尺寸height col: 4, // 列数,作用于垂直滚动类型 once_num: 5, need_dynamic: true }; this.item_scrollview = new CommonScrollView(); this.item_scrollview.createScroll(this.listview_container_nd, cc.v2(0, 0), ScrollViewDir.vertical, ScrollViewStartPos.top, scroll_view_size, setting, cc.v2(0.5, 0.5)); if (GuideController.getInstance().isInGuide()) this.item_scrollview.setClickEnabled(false); }, updageTapIndex: function updageTapIndex() { this.cur_role_list = []; var from_type = HeroConst.ExhibitionItemType.eNone; if (this.cur_index == HeroConst.BagTab.eBagHero) { from_type = HeroConst.ExhibitionItemType.eHeroBag; this.cur_role_list = this.model.getHeroListByCamp(this.cur_camp); } else if (this.cur_index == HeroConst.BagTab.eBagPokedex) { from_type = HeroConst.ExhibitionItemType.ePokedex; this.cur_role_list = this.model.getHeroPokedexList(this.cur_camp); } if (this.cur_role_list.length > 0) { this.no_vedio_image_nd.active = false; } else { this.no_vedio_image_nd.active = true; } this.item_scrollview.setData(this.cur_role_list, this.setlectHeroExhibiton.bind(this), { can_click: true, from_type: from_type }); }, setlectHeroExhibiton: function setlectHeroExhibiton(select_item) { var show_model_type = this.cur_index || HeroConst.BagTab.eBagHero; this.ctrl.openHeroMainInfoWindow(true, select_item.data, this.cur_role_list, { show_model_type: show_model_type }); }, // 布阵 didClickEmbattleBtn: function didClickEmbattleBtn(event) { // this.ctrl.openFormMainWindow(true, null, null, HeroConst.FormShowType.eFormSave); this.ctrl.openFormMainWindow(true); }, onClickAddBtn: function onClickAddBtn() { var buy_num = this.model.getHeroBuyNum(); var buy_cfg = Config.partner_data.data_partner_buy[buy_num + 1]; if (buy_cfg) { var item_id = buy_cfg.expend[0][0] || 3; var count = buy_cfg.expend[0][1]; // var item_cfg = var str = Utils.TI18N(cc.js.formatStr("是否花费%s 扩充%s个英雄位置数量上限?", count, 3, buy_cfg.add_num)); var CommonAlert = require("commonalert"); var res = PathTool.getItemRes(3); CommonAlert.show(str, Utils.TI18N("确定"), function () { this.ctrl.sender11009(); }.bind(this), Utils.TI18N("取消"), null, 2, null, { resArr: [res] }); } else { message(Utils.TI18N("购买次数已达上限")); } }, updateBagVal: function updateBagVal() { var hero_num_info = this.model.getHeroMaxCount(); var val_str = hero_num_info.have_coutn + "/" + hero_num_info.max_count; this.volume_lb.string = val_str; // var hero_num; }, updateHeroBagRedpoint: function updateHeroBagRedpoint(status_data) { if (!this.redpoint_status) this.redpoint_status = {}; for (var data_i in status_data) { var data = status_data[data_i]; this.redpoint_status[data.bid] = data.status; } var is_redpoint = false; for (var statu_i in this.redpoint_status) { if (this.redpoint_status[statu_i]) { is_redpoint = true; break; } } if (is_redpoint) { this.tab_btn_1_red_point_nd.active = true; } else { this.tab_btn_1_red_point_nd.active = false; } if (this.cur_index == HeroConst.BagTab.eBagHero) { // 更新一下英雄红点 this.item_scrollview.resetCurrentItems(); } } }); cc._RF.pop();