// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
// 这里是描述这个窗体的作用的
//
Create: 2019-03-06 11:27:30
// --------------------------------------------------------------------
var PathTool = require("pathtool");
var RoleController = require("role_controller");
var WelfareController = require("welfare_controller");
var CommonScrollView = require("common_scrollview");
var Timetool = require("timetool");
var SignItem = require("sign_item");
var WelfareEvent = require("welfare_event");
var SignPanel = cc.Class({
extends: BasePanel,
ctor: function () {
this.prefabPath = PathTool.getPrefabPath("welfare", "sign_panel");
},
// 可以初始化声明一些变量的
initConfig: function () {
this.ctrl = WelfareController.getInstance();
this.model = this.ctrl.getModel();
this.role_vo = RoleController.getInstance().getRoleVo();
},
// 初始化一些配置数据,可以用于声明一些变量之类的
initPanel: function () {
this.main_container_nd = this.seekChild("main_container");
this.title_con_nd = this.seekChild("title_con");
this.tips_btn_nd = this.seekChild("tips_btn");
this.goods_con_nd = this.seekChild("goods_con");
let img = this.title_con_nd.getChildByName("title_img").getComponent(cc.Sprite)
this.loadRes(PathTool.getIconPath("welfare/welfare_banner","txt_cn_welfare_banner2"),function(res){
img.spriteFrame = res
}.bind(this))
var tab_size = this.goods_con_nd.getContentSize();
var setting = {
item_class: SignItem, // 单元类
start_x: 25, // 第一个单元的X起点
space_x: 28, // x方向的间隔
start_y: 20, // 第一个单元的Y起点
space_y: 30, // y方向的间隔
item_width: 107, // 单元的尺寸width
item_height: 107, // 单元的尺寸height
row: 0, // 行数,作用于水平滚动类型
col: 5, // 列数,作用于垂直滚动类型
need_dynamic: true
}
this.item_scrollview = new CommonScrollView()
this.item_scrollview.createScroll(this.goods_con_nd, cc.v2(0, 0), ScrollViewDir.vertical,
ScrollViewStartPos.top, tab_size, setting, cc.v2(0.5, 0.5));
},
// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
registerEvent: function () {
this.addGlobalEvent(WelfareEvent.Update_Sign_Info, function (data) {
this.createList(data)
}, this)
this.addGlobalEvent(WelfareEvent.Sign_Success, function (data) {
this.createList(data);
}, this)
this.tips_btn_nd.on(cc.Node.EventType.TOUCH_END, function (event) {
Utils.playButtonSound(1);
var pos = event.touch.getLocation();
var desc = StringUtil.parse(Config.checkin_data.data_const.checkin_rules.desc)
require("tips_controller").getInstance().showCommonTips(desc, pos);
});
this.ctrl.sender14100();
},
createList: function (data) {
var config = Config.checkin_data.data_award;
var now_time = gcore.SmartSocket.getTime();
var month = Number(Timetool.dateFtt("MM", now_time));
var data_list = Utils.deepCopy(config[month]);
var has_day = data.day;
var now_day = 0;
var list = [];
for (var k in data_list) {
var v = data_list[k];
if (data.status > 0) {
if (k < has_day) { //累计的
v.status = 2; //已领取全部奖励
} else if (k == has_day) { //今天
v.status = data.status;
} else { //之后的
v.status = 0
}
v.now_day = has_day
now_day = has_day;
} else if (data.status == 0) {
if (k <= has_day) { //累计的
v.status = 2; //已领取全部奖励
} else if (k == has_day + 1) { //今天
v.status = data.status;
} else { //之后的
v.status = 0;
}
v.now_day = has_day + 1;
now_day = has_day + 1;
}
list.push(v);
}
list.sort(Utils.tableLowerSorter(["day"]))
this.item_scrollview.setData(list, function (cell) {
var data = cell.getData();
if (data.status == 1 && data.now_day == data.day && this.model.getRechargeCount() == 0) {
var str = Utils.TI18N("当天充值任意金额可额外获得一次奖励");
var fun = function () {
require("vip_controller").getInstance().openVipMainWindow(true, VIPTABCONST.CHARGE);
}
var CommonAlert = require("commonalert");
CommonAlert.show(str, Utils.TI18N("确认"), fun, Utils.TI18N("取消"), null, 2);
} else if (data.day > data.now_day) {
message(Utils.TI18N("未达到签到天数"))
} else {
this.ctrl.sender14101();
}
}.bind(this))
this.item_scrollview.addEndCallBack(function () {
var list = this.item_scrollview.getItemList();
var pos = null;
for (var k in list) {
var vo = list[k].getData();
if (vo.day == 26) {
pos = list[k].getItemPosition();
}
}
if (now_day >= 25) {
this.item_scrollview.jumpToMove(cc.v2(pos.x, pos.y + this.item_scrollview.getContentSize().height / 2), 0.1);
}
}.bind(this))
},
// 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
onShow: function (params) {
},
// 面板设置不可见的回调,这里做一些不可见的屏蔽处理
onHide: function () {
},
// 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
onDelete: function () {
if (this.item_scrollview) {
this.item_scrollview.deleteMe();
this.item_scrollview = null;
}
},
})