// -------------------------------------------------------------------- // @author: xxx@syg.com(必填, 创建模块的人员) // @description: // 每日首充界面 //
Create: 2019-04-28 11:05:12 // -------------------------------------------------------------------- var PathTool = require("pathtool"); var DayChargetEvent = require("daycharge_event"); var DaychargeWindow = cc.Class({ extends: BaseView, ctor: function () { this.prefabPath = PathTool.getPrefabPath("action", "action_day_charge_window"); this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意 this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips this.ctrl = arguments[0]; this.model = this.ctrl.getModel(); }, // 初始化一些配置数据,可以用于声明一些变量之类的 initConfig:function(){ this.first_effect = []; }, // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件 openCallBack:function(){ this.background = this.root_wnd.getChildByName("background"); this.background.scale = FIT_SCALE; this.main_container = this.root_wnd.getChildByName("main_container"); this.Sprite_8_node = this.main_container.getChildByName("Sprite_8"); // this.Sprite_8_node.scale = 2; this.Sprite_8 = this.Sprite_8_node.getComponent(cc.Sprite); var res = PathTool.getBigBg("txt_cn_action_bigbg_2",null,"action"); this.loadRes(res, (function(resObject){ this.Sprite_8.spriteFrame = resObject; }).bind(this)); this.btn_charge = this.main_container.getChildByName("btn_charge"); this.btn_charge.active = false; this.btn_get = this.main_container.getChildByName("btn_get"); this.btn_get.active = false; this.title_eff_nd = this.main_container.getChildByName("title_eff_nd"); this.first_effect[1] = this.title_eff_nd.getComponent(sp.Skeleton); var anima_path = PathTool.getSpinePath(PathTool.getEffectRes(650), "action"); this.loadRes(anima_path, function(effect,ske_data) { effect.skeletonData = ske_data; effect.setAnimation(0, PlayerAction.action, true); }.bind(this,this.first_effect[1])); this.get_eff_nd = this.main_container.getChildByName("get_eff_nd"); this.first_effect[2] = this.get_eff_nd.getComponent(sp.Skeleton); this.first_effect[2].node.active = false; var anima_path = PathTool.getSpinePath(PathTool.getEffectRes(651), "action"); this.loadRes(anima_path, function(effect,ske_data) { effect.skeletonData = ske_data; effect.setAnimation(0, PlayerAction.action, true); }.bind(this,this.first_effect[2])); this.charge_num = this.seekChild(this.main_container, "charge_num").getComponent("CusRichText"); this.cahrge_num_child_nd = this.seekChild(this.charge_num.node, "CusNum"); this.diamond = this.main_container.getChildByName("Sprite_9"); var good_cons = this.main_container.getChildByName("good_cons"); var scroll_view_size = good_cons.getContentSize(); var setting = { item_class: "backpack_item", // 单元类 start_x: 0, // 第一个单元的X起点 space_x: 15, // x方向的间隔 start_y: 15, // 第一个单元的Y起点 space_y: 0, // y方向的间隔 item_width: 120 * 0.9, // 单元的尺寸width item_height: 120 * 0.9, // 单元的尺寸height row: 1, // 行数,作用于水平滚动类型 col: 0, // 列数,作用于垂直滚动类型 scale: 0.9 } var CommonScrollView = require("common_scrollview"); this.item_scrollview = new CommonScrollView(); this.item_scrollview .createScroll(good_cons, cc.v2(0,0) , ScrollViewDir.horizontal, ScrollViewStartPos.top, scroll_view_size, setting); // this.item_scrollview:setSwallowTouches(false) this.item_scrollview.setClickEnabled(false); }, // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent registerEvent:function(){ this.addGlobalEvent(DayChargetEvent.DAY_FIRST_CHARGE_EVENT,function(data){ if(!data)return; var reward_data = Config.charge_data.data_constant.day_charge_goal; var num = reward_data.val - data.num; if(num <= 0){ num = 0; } this.charge_num.setNum(num); this.diamond.x = this.charge_num.node.x+this.cahrge_num_child_nd.getContentSize().width*1.4; if(data.status == 0){ this.first_effect[2].node.active = true; this.btn_charge.active = true; this.btn_get.active = false; }else if(data.status == 1){ this.first_effect[2].node.active = false; this.btn_charge.active = false; this.btn_get.active = true; } }.bind(this)); Utils.onTouchEnd(this.background, function () { this.ctrl.openDayFirstChargeView(false); }.bind(this), 2); Utils.onTouchEnd(this.btn_charge, function () { this.ctrl.openDayFirstChargeView(false); var VipController = require("vip_controller") VipController.getInstance().openVipMainWindow(true, VIPTABCONST.CHARGE); }.bind(this), 1); Utils.onTouchEnd(this.btn_get, function () { this.ctrl.sender21011(); }.bind(this), 1); }, // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了 openRootWnd:function(params){ this.ctrl.sender21010(); var RoleController = require("role_controller") var role_vo = RoleController.getInstance().getRoleVo(); var open_day = Config.charge_data.data_daily_reward_length; var reward_data = Config.charge_data.data_daily_reward; for(var i in reward_data){ if(role_vo.open_day >= reward_data[i].min && role_vo.open_day <= reward_data[i].max){ open_day = reward_data[i].id; break; } } if(this.item_scrollview){ var list = []; for(var i in reward_data[open_day].reward){ var v = reward_data[open_day].reward[i]; var vo = {}; vo.bid = v[0]; vo.num = v[1]; list.push(vo); } this.item_scrollview.setData(list); this.item_scrollview.addEndCallBack(function(){ var list = this.item_scrollview.getItemList(); for(var i in list){ list[i].setDefaultTip(); } }.bind(this)); } this.diamond.x = this.charge_num.node.x+this.cahrge_num_child_nd.getContentSize().width*1.4; }, // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象 closeCallBack:function(){ if(this.item_scrollview){ this.item_scrollview.deleteMe(); this.item_scrollview = null; } for(var i in this.first_effect){ if(this.first_effect[i]){ this.first_effect[i].setToSetupPose(); this.first_effect[i].clearTracks(); } } this.ctrl.openDayFirstChargeView(false); }, })