level-1];
$max_value = 0;
$min_value = $cur_user->xp-$exceeded_value;
if($cur_user->level < count($rank)){
$max_value = $rank_values[$cur_user->level]-$exceeded_value;
} else {
$max_value = 100;
$min_value = 100;
}
$percentage_rank_progress = (100/($max_value))*$min_value;
?>
username ?>
gender) ?>
join_date) ?>
"bio ?>"
rank ?> (Lv.level ?>)
rank]) ?>
favoriteGames();
$total_favorite = count($favorite_games);
if($total_favorite > 0){
?>
15){
//Max games to shown = 15
$favorite_games = array_slice($favorite_games, $total_favorite-15, $total_favorite-1);
}
$games = [];
foreach ($favorite_games as $item) {
$game = new Game;
$res = $game->getById($item['game_id']);
if($res){
$games[] = $res;
}
}
foreach ($games as $game) {
?>
No record!');
}
}
?>
data['likes']) && count($cur_user->data['likes']) > 0){
?>
data['likes'];
$total_likes = count($data);
if($total_likes > 15){
//Max likes to shown = 15
$data = array_slice($data, $total_likes-15, $total_likes-1);
}
$games = [];
foreach ($data as $id) {
$game = new Game;
$res = $game->getById($id);
if($res){
$games[] = $res;
}
}
foreach ($games as $game) {
?>
No record!');
}
}
?>