"use strict";
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cc._RF.push(module, 'fb54cUnTEdHypAMg2JhWAhQ', 'goods_vo');
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// Scripts/mod/backpack/goods_vo.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: shiraho@syg.com(必填, 创建模块的人员)
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// @description:
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// 物品数据
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// <br/>Create: new Date().toISOString()
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// --------------------------------------------------------------------
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var GoodsVo = cc.Class({
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"extends": gcore.BaseEvent,
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ctor: function ctor() {
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this.id = 0; // 物品唯一id
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this.base_id = 0; // 基础id,配置白哦id
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this.bind = 0; // 是否绑定
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this.quantity = 0; // 数量
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this.pos = 0; // 存放在背包中的格子位置,
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this.expire_type = 0; // 过期类型
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this.expire_time = 0; // 过期时间
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this.main_attr = {}; // 主属性 attr_id 和 attr_val
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this.enchant = 0; // 精炼等级,现在废弃
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this.attr = {}; // 精炼属性
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this.extra_attr = {}; // 附加属性
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this.score = 0; // 物品评分
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this.all_score = 0; // 总评分
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this.extra = {}; // 附加属性 extra_k 和 extra_k
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this.config = {}; // 配置数据
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this.use_type = 0; // 使用类型
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this.quality = 0; // 品质
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this.sub_type = 0; // 二级类型,匹配存放在背包中的标签页的
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this.lev = 0; // 等级,如果是碎片类的,则是阵营
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this.sort = 0; // 在背包中的排序规则
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this.type = 0; // 物品的类型
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this.type_vo = "GoodsVo"; // 识别
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},
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setBaseId: function setBaseId(value) {
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this.config = Utils.getItemConfig(value);
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if (this.config) {
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this.type = this.config.type || 0;
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this.use_type = this.config.use_type || 0;
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this.quality = this.config.quality || 0;
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this.sub_type = this.config.sub_type || 0;
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this.lev = this.config.lev || 0;
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this.sort = gdata("item_data", "data_item_sort", this.type);
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}
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},
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initAttrData: function initAttrData(data_list) {
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for (var key in data_list) {
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this.setGoodsAttr(key, data_list[key]);
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}
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},
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setGoodsAttr: function setGoodsAttr(key, value) {
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if (value instanceof Array) {
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this[key] = value;
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this.dispatchUpdateAttrByKey(key, value);
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} else {
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if (this[key] != value) {
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this[key] = value;
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if (key == "base_id") {
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this.setBaseId(value);
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}
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this.dispatchUpdateAttrByKey(key, value);
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}
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}
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},
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dispatchUpdateAttrByKey: function dispatchUpdateAttrByKey(key, value) {},
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//==============================--
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//desc:外部设置总积分,因为在进阶橙装的时候有用到
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//time:2018-07-27 09:54:27
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//@score:
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//@return
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//==============================--
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setEnchantScore: function setEnchantScore(score) {
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var enchant_score = score || 0;
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var base_score = this.getEquipBaseScore();
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this.all_score = base_score + enchant_score;
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},
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// ==============================
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// desc:获取装备的基础积分(战力)
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// time:2018-07-27 09:47:23
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// @return
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// ==============================
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getEquipBaseScore: function getEquipBaseScore() {
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if (!this.config || !this.config.ext || !this.config.ext[0] || !this.config.ext[0][1]) return 0;
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var base_attr = this.config.ext[0][1];
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var PartnerCalculate = require("partner_calculate");
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this.score = PartnerCalculate.calculatePower(base_attr);
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return this.score;
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}
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});
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cc._RF.pop();
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