"use strict";
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cc._RF.push(module, '182488HZWlPEKdQKeg0ziON', 'arena_champion_my_guess_window');
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// Scripts/mod/arena/view/champion/arena_champion_my_guess_window.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 这里是描述这个窗体的作用的
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// <br/>Create: 2019-04-11 16:16:58
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var ArenaEvent = require("arena_event");
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var MyGuessItem = require("arena_champion_my_guess_item");
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var CommonScrollView = require("common_scrollview");
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var Arena_champion_my_guess_Window = cc.Class({
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"extends": BaseView,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("arena", "arena_champion_my_guess_window");
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this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
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this.win_type = WinType.Full; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
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this.ctrl = arguments[0];
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},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initConfig: function initConfig() {},
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// 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
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openCallBack: function openCallBack() {
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this.close_btn_nd = this.seekChild("close_btn");
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this.mask_bg_nd = this.seekChild("mask_bg");
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this.list_view_nd = this.seekChild("list_view");
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this.empty_tips_nd = this.seekChild("empty_tips");
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this.mask_bg_nd.scale = FIT_SCALE;
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this.initGuessList();
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this.close_btn_nd.on(cc.Node.EventType.TOUCH_END, this.onClickCloseBtn, this);
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this.mask_bg_nd.on(cc.Node.EventType.TOUCH_END, this.onClickCloseBtn, this);
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {
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this.addGlobalEvent(ArenaEvent.UpdateMyGuessListEvent, function (guess_list) {
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if (guess_list) {
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this.updateWidgets(guess_list);
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}
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}.bind(this));
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
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openRootWnd: function openRootWnd(params) {
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this.ctrl.sender20255();
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},
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// 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
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closeCallBack: function closeCallBack() {},
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onClickCloseBtn: function onClickCloseBtn() {
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this.ctrl.openArenaChampionMyGuessWindow(false);
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},
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initGuessList: function initGuessList() {
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var scorll_size = this.list_view_nd.getContentSize();
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var size = cc.size(scorll_size.width, scorll_size.height);
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var setting = {
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item_class: MyGuessItem,
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start_x: 0,
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space_x: 0,
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start_y: 0,
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space_y: 0,
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item_width: 600,
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item_height: 136,
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row: 0,
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col: 1,
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need_dynamic: true
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};
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this.my_guess_sv = new CommonScrollView();
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this.my_guess_sv.createScroll(this.list_view_nd, cc.v2(0, 0), ScrollViewDir.vertical, ScrollViewStartPos.top, size, setting, cc.v2(0.5, 0));
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},
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updateWidgets: function updateWidgets(guess_list) {
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guess_list = guess_list || [];
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if (guess_list.length > 0) {
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this.empty_tips_nd.active = false;
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} else {
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this.empty_tips_nd.active = true;
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}
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this.my_guess_sv.setData(guess_list); // var tes_data = [];
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// for (var test_1 = 0; test_1 <=10; test_1++) {
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// tes_data.push({list: 222});
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// }
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}
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});
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cc._RF.pop();
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