"use strict";
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cc._RF.push(module, '8c585iLMDVETqxZ8ThjFnoN', 'vip_award_window');
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// Scripts/mod/vip/view/vip_award_window.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 奖励vip界面
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// <br/>Create: 2019-08-19 10:38:01
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var VipLabelItemPanel = require("vip_award_item_panel");
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var CommonScrollView = require("common_scrollview");
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var VipController = require("vip_controller");
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var VipEvent = require("vip_event");
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var Vip_awardWindow = cc.Class({
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"extends": BaseView,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("vip", "vip_award_window");
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this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
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this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
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this.ctrl = arguments[0];
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this.model = this.ctrl.getModel();
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},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initConfig: function initConfig() {
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this.BtnState = 1;
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},
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// 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
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openCallBack: function openCallBack() {
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this.background = this.root_wnd.getChildByName("background");
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this.background.scale = FIT_SCALE;
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this.main_container = this.root_wnd.getChildByName("main_container");
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this.vip_bg = this.main_container.getChildByName("background").getComponent(cc.Sprite);
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var res_id = PathTool.getBigBg("give_vip_bg", null, "vip");
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this.loadRes(res_id, function (res) {
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this.vip_bg.spriteFrame = res;
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}.bind(this));
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this.time_lab = this.main_container.getChildByName("time_lab").getComponent(cc.Label);
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this.giftCon_nd = this.main_container.getChildByName("giftCon");
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this.close_btn = this.main_container.getChildByName("close_btn");
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this.get_btn = this.main_container.getChildByName("get_btn");
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this.get_btn_btn = this.get_btn.getComponent(cc.Button);
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this.get_btn_lab = this.get_btn.getChildByName("Label").getComponent(cc.Label);
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this.get_btn_lab.string = Utils.TI18N("免费领取");
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this.common_goods_item = ItemsPool.getInstance().getItem("backpack_item");
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this.common_goods_item.initConfig(false, 0.8, null, true);
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this.common_goods_item.setParent(this.main_container);
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this.common_goods_item.setPosition(-120, -200);
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this.common_goods_item.show();
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var tab_size = this.giftCon_nd.getContentSize();
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var setting = {
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item_class: VipLabelItemPanel,
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// 单元类
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start_x: 0,
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// 第一个单元的X起点
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space_x: 0,
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// x方向的间隔
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start_y: 0,
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// 第一个单元的Y起点
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space_y: 0,
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// y方向的间隔
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item_width: 400,
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// 单元的尺寸width
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item_height: 36,
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// 单元的尺寸height
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row: 1,
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// 行数,作用于水平滚动类型
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col: 1,
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// 列数,作用于垂直滚动类型
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need_dynamic: true
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};
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this.info_scroll = new CommonScrollView();
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this.info_scroll.createScroll(this.giftCon_nd, cc.v2(0, 0), ScrollViewDir.vertical, ScrollViewStartPos.top, tab_size, setting, cc.v2(0.5, 0.5));
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {
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Utils.onTouchEnd(this.close_btn, function () {
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this.ctrl.openVipAwardWindow(false);
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}.bind(this), 2);
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Utils.onTouchEnd(this.get_btn, function () {
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var vipGiveInfo = VipController.getInstance().getModel().getGiveVipInfo();
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if (!vipGiveInfo) return;
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var refresh = vipGiveInfo.time - gcore.SmartSocket.getTime();
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if (vipGiveInfo.state == 0 && refresh > 0) {
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return;
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}
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this.ctrl.sender16731();
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}.bind(this), 1); // 赠送vip处理
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this.addGlobalEvent(VipEvent.GIVE_VIP_UPDATE, function () {
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this.updateData();
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}.bind(this));
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},
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updateData: function updateData() {
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var vipGiveInfo = VipController.getInstance().getModel().getGiveVipInfo();
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var configReward = Config.vip_data.data_vip_const.vip_give_reward;
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var config = gdata("vip_data", "data_get_reward", [1]);
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if (vipGiveInfo == null || config == null || configReward == null) return; //特权信息
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var desc_list = config.spe_desc;
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this.info_scroll.setData(desc_list);
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this.common_goods_item.setData({
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bid: configReward.val[0][0],
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num: configReward.val[0][1]
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});
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var refresh = vipGiveInfo.time - gcore.SmartSocket.getTime();
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this.setCountDownTime(this.time_lab, refresh);
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},
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setCountDownTime: function setCountDownTime(text, less_time) {
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var node = text.node;
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if (!node) return;
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node.stopAllActions();
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if (less_time > 0) {
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this.updateBtnState(0);
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this.setTimeFormatString(text, less_time);
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var callfun = cc.callFunc(function () {
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less_time = less_time - 1;
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if (less_time <= 0) {
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node.stopAllActions();
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text.string = "";
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this.updateBtnState(1);
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} else {
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this.setTimeFormatString(text, less_time);
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this.updateBtnState(0);
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}
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}.bind(this));
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node.runAction(cc.repeatForever(cc.sequence(cc.delayTime(1), callfun)));
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} else {
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this.time_lab.node.stopAllActions();
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this.time_lab.string = "";
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this.updateBtnState(1);
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}
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},
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setTimeFormatString: function setTimeFormatString(text, time) {
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var TimeTool = require("timetool");
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if (time > 0) {
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text.string = TimeTool.getTimeForFunction(time);
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} else {
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text.node.stopAllActions();
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text.string = "";
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}
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},
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updateBtnState: function updateBtnState(state) {
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if (!this.get_btn_btn) return;
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if (this.BtnState == state) return;
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this.BtnState = state;
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var vipGiveInfo = VipController.getInstance().getModel().getGiveVipInfo();
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if (vipGiveInfo) {
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var refresh = vipGiveInfo.time - gcore.SmartSocket.getTime();
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if (vipGiveInfo.state == 0 && refresh > 0) {
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this.get_btn_btn.interactable = false;
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this.get_btn_btn.enableAutoGrayEffect = true;
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this.get_btn_lab.node.getComponent(cc.LabelOutline).enabled = false;
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} else {
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this.get_btn_btn.interactable = true;
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this.get_btn_btn.enableAutoGrayEffect = false;
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this.get_btn_lab.node.getComponent(cc.LabelOutline).enabled = true;
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}
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}
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this.model.setGiveVipStatus();
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
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openRootWnd: function openRootWnd(params) {
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this.updateData();
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},
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// 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
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closeCallBack: function closeCallBack() {
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if (this.common_goods_item) {
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this.common_goods_item.deleteMe();
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this.common_goods_item = null;
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}
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if (this.info_scroll) {
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this.info_scroll.deleteMe();
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this.info_scroll = null;
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}
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if (this.time_lab) {
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this.time_lab.node.stopAllActions();
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}
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this.ctrl.openVipAwardWindow(false);
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}
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});
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cc._RF.pop();
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