"use strict";
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cc._RF.push(module, 'e111eQB9WJDk7AggJkEQ78D', 'endless_rank_item_panel');
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// Scripts/mod/endless_trail/view/endless_rank_item_panel.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 这里是描述这个窗体的作用的
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// <br/>Create: 2019-03-07 11:00:34
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var FriendController = require("friend_controller");
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var RoleController = require("role_controller");
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var PlayerHead = require("playerhead");
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var Endless_rank_itemPanel = cc.Class({
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"extends": BasePanel,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("endlesstrail", "endlesstrail_rank_item");
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},
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// 可以初始化声明一些变量的
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initConfig: function initConfig() {},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initPanel: function initPanel() {
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var container = this.root_wnd.getChildByName("container");
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this.rank_img = container.getChildByName("rank_img").getComponent(cc.Sprite);
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this.role_name = container.getChildByName("role_name").getComponent(cc.Label);
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this.role_power = container.getChildByName("role_power").getComponent(cc.Label);
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this.rank_txt_nd = container.getChildByName("rank_txt");
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this.rank_txt_ct = this.rank_txt_nd.getComponent("CusRichText");
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this.score_info = Utils.createRichLabel(20, new cc.Color(0x68, 0x45, 0x2a, 0xff), cc.v2(0, 0.5), cc.v2(145, 0), 30, 300);
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this.score_info.horizontalAlign = cc.macro.TextAlignment.LEFT;
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container.addChild(this.score_info.node);
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this.role_head = new PlayerHead();
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this.role_head.setPosition(-157, 0);
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this.role_head.setScale(0.95);
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this.role_head.setLev(99);
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this.role_head.setParent(container);
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this.role_head.show();
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this.container = container;
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if (this.data) {
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this.updateInfo();
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}
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {
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this.role_head.addCallBack(function () {
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if (this.data != null) {
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FriendController.getInstance().openFriendCheckPanel(true, {
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srv_id: this.data.srv_id,
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rid: this.data.rid
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});
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}
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}.bind(this));
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},
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addCallBack: function addCallBack(call_back) {
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this.call_back = call_back;
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},
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setData: function setData(data) {
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this.data = data;
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this.updateInfo();
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},
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updateInfo: function updateInfo() {
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if (!this.root_wnd) return;
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var role_vo = RoleController.getInstance().getRoleVo();
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if (this.data && role_vo) {
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this.role_name.string = this.data.name;
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this.role_power.string = this.data.val2;
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this.role_head.setHeadRes(this.data.face_id);
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this.role_head.setLev(this.data.lev);
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var avatar_bid = this.data.avatar_id;
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var vo = Config.avatar_data.data_avatar[avatar_bid];
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if (vo) {
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var res_id = vo.res_id || 0;
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this.role_head.setFrameRes(res_id);
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}
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if (this.data.idx <= 3) {
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if (this.rank_txt_nd != null) {
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this.rank_txt_nd.active = false;
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}
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if (this.data.idx == 0) {
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this.rank_img.node.active = false;
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}
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var res_id = PathTool.getCommonIcomPath(cc.js.formatStr("common_200%s", this.data.idx));
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if (this.rank_res_id != res_id) {
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this.rank_res_id = res_id;
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this.loadRes(res_id, function (resObject) {
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this.rank_img.spriteFrame = resObject;
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}.bind(this));
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}
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this.rank_img.node.active = true;
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} else {
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this.rank_txt_nd.active = true;
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this.rank_txt_ct.setNum(this.data.idx);
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this.rank_img.node.active = false;
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}
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var msg = cc.js.formatStr(Utils.TI18N("%s<color=#249003 fontsize=22>%s</color>"), Utils.TI18N("最大通关数:"), this.data.val1 || 0);
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this.score_info.string = msg;
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}
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
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onShow: function onShow(params) {},
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// 面板设置不可见的回调,这里做一些不可见的屏蔽处理
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onHide: function onHide() {},
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// 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
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onDelete: function onDelete() {
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if (this.role_head) {
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this.role_head.deleteMe();
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}
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this.role_head = null; // this.removeAllChildren();
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// this.removeFromParent();
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}
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});
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cc._RF.pop();
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