"use strict";
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cc._RF.push(module, 'debd3Etj6pEQrzeQLJIwJ07', 'hallows_step_up_window');
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// Scripts/mod/hallows/view/hallows_step_up_window.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 圣器进阶成功的界面
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// <br/>Create: 2019-02-20 14:15:06
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var Hallows_step_upWindow = cc.Class({
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"extends": BaseView,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("hallows", "hallows_step_up_window");
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this.viewTag = SCENE_TAG.dialogue; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
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this.win_type = WinType.Big; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
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this.ctrl = arguments[0];
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this.model = this.ctrl.getModel();
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},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initConfig: function initConfig() {
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this.item_list = {};
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},
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// 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
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openCallBack: function openCallBack() {
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this.background = this.root_wnd.getChildByName("background");
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this.background.scale = FIT_SCALE;
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this.title_container = this.root_wnd.getChildByName("title_container");
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this.title_eff_sk = this.seekChild("title_container", sp.Skeleton);
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this.main_container = this.root_wnd.getChildByName("main_container");
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this.background_img = this.main_container.getChildByName("background").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_1064"), function (resObject) {
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this.background_img.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_1 = this.main_container.getChildByName("Sprite_1").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_1062"), function (resObject) {
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this.Sprite_1.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_2 = this.main_container.getChildByName("Sprite_2").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_1063"), function (resObject) {
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this.Sprite_2.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_3 = this.main_container.getChildByName("Sprite_3").getComponent(cc.Sprite);
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this.Sprite_4 = this.main_container.getChildByName("Sprite_4").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_30003"), function (resObject) {
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this.Sprite_3.spriteFrame = resObject;
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this.Sprite_4.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_5 = this.main_container.getChildByName("Sprite_5").getComponent(cc.Sprite);
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this.Sprite_6 = this.main_container.getChildByName("Sprite_6").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_30002"), function (resObject) {
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this.Sprite_5.spriteFrame = resObject;
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this.Sprite_6.spriteFrame = resObject;
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}.bind(this));
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this.Image_1 = this.main_container.getChildByName("Image_1").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_1091"), function (resObject) {
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this.Image_1.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_29 = this.main_container.getChildByName("Sprite_29").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("common_30014"), function (resObject) {
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this.Sprite_29.spriteFrame = resObject;
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}.bind(this));
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this.Sprite_13 = this.main_container.getChildByName("Sprite_13").getComponent(cc.Sprite);
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this.loadRes(PathTool.getCommonIcomPath("txt_cn_common_notice"), function (resObject) {
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this.Sprite_13.spriteFrame = resObject;
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}.bind(this));
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this.hallows_name = this.main_container.getChildByName("hallows_name").getComponent(cc.Label);
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this.old_step = this.main_container.getChildByName("old_step").getComponent(cc.Label);
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this.cur_step = this.main_container.getChildByName("cur_step").getComponent(cc.Label);
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for (var i = 1; i < 3; i++) {
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var item = this.main_container.getChildByName("item_" + i);
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if (item) {
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var object = {};
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object.item = item;
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object.title = item.getChildByName("title").getComponent(cc.Label);
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object.last_lev = item.getChildByName("last_lev").getComponent(cc.Label);
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object.now_lev = item.getChildByName("now_lev").getComponent(cc.Label);
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object.arrow = item.getChildByName("arrow");
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object.title.string = "";
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object.last_lev.string = "";
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object.now_lev.string = "";
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object.arrow.active = false;
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this.item_list[i] = object;
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}
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}
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {
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this.background.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(ButtonSound.Close);
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this.ctrl.openHallowsStepUpWindow(false);
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}, this);
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
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openRootWnd: function openRootWnd(id) {
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this.handleEffect(true);
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if (id) {
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this.data = this.model.getHallowsById(id);
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this.data_config = Config.hallows_data.data_base[id];
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if (this.data && this.data_config) {
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this.setBaseInfo();
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this.setAttrInfo();
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}
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}
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},
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setBaseInfo: function setBaseInfo() {
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if (this.data == null || this.data_config == null) return;
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this.hallows_name.string = this.data_config.name;
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this.old_step.string = this.data.step - 1 + Utils.TI18N("级");
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this.cur_step.string = this.data.step + Utils.TI18N("级");
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},
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setAttrInfo: function setAttrInfo() {
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if (this.data == null) return;
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var vo = this.data;
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var old_config = gdata("hallows_data", "data_info", Utils.getNorKey(vo.id, vo.step - 1));
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var cur_config = gdata("hallows_data", "data_info", Utils.getNorKey(vo.id, vo.step));
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if (old_config == null || cur_config == null) return;
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for (var i in old_config.attr) {
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if (i > 1) break;
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var attr_key = old_config.attr[i][0];
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var attr_val = old_config.attr[i][1];
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var attr_name = Config.attr_data.data_key_to_name[attr_key];
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if (attr_name) {
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var object = this.item_list[parseInt(i) + 1];
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if (object) {
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object.title.string = attr_name;
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object.last_lev.string = attr_val;
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}
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}
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}
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for (var j in cur_config.attr) {
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if (i > 1) break;
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var attr_key = cur_config.attr[j][0];
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var attr_val = cur_config.attr[j][1];
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var attr_name = Config.attr_data.data_key_to_name[attr_key];
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if (attr_name) {
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var object = this.item_list[parseInt(j) + 1];
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if (object) {
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object.arrow.active = true;
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object.now_lev.string = attr_val; //如果上一阶没有这个属性.那么上一阶显示0
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if (old_config.attr[j] == null) {
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object.title.string = attr_name;
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object.last_lev.string = 0;
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}
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}
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}
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}
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},
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handleEffect: function handleEffect(status) {
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if (!status) {
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if (this.title_eff_sk) {
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this.title_eff_sk.setToSetupPose();
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this.title_eff_sk.clearTracks();
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}
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} else {
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var anima_path = PathTool.getSpinePath(PathTool.getEffectRes(189), "action");
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this.loadRes(anima_path, function (ske_data) {
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this.title_eff_sk.skeletonData = ske_data;
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this.title_eff_sk.setAnimation(0, PlayerAction.action, false);
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}.bind(this));
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}
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},
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// 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
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closeCallBack: function closeCallBack() {
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this.handleEffect(false);
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this.ctrl.openHallowsStepUpWindow(false);
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}
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});
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cc._RF.pop();
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