"use strict";
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cc._RF.push(module, 'cbc77Y9GxNLnIffL0wU6QyG', 'story_event');
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// Scripts/mod/story/story_event.js
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"use strict";
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var StoryEvent = StoryEvent || {}; // 说完话事件
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StoryEvent.SHOW_BLACK_SCREEN = "StoryEvent.SHOW_BLACK_SCREEN";
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StoryEvent.READ_CONFIG_COMPLETE = "StoryEvent.READ_CONFIG_COMPLETE";
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StoryEvent.STORY_OVER = "StoryEvent.STORY_OVER";
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StoryEvent.PLAY_NEXT_ACT = "StoryEvent.PLAY_NEXT_ACT";
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StoryEvent.SKIP_STORY = "storyevent.skip_story";
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StoryEvent.UNIT_MORPH = "storyevent.unit_morph"; // 战斗结算面本关闭之后,解锁也显示完成之后
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StoryEvent.BATTLE_RESULT_OVER = "StoryEvent.BATTLE_RESULT_OVER"; // 可以播放剧情和引导了
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StoryEvent.PREPARE_PLAY_PLOT = "StoryEvent.PREPARE_PLAY_PLOT";
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module.exports = StoryEvent;
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cc._RF.pop();
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