"use strict";
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cc._RF.push(module, '87c87ZEpdxP2ZcIwygiwitT', 'star_tower_window_window');
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// Scripts/mod/startower/view/star_tower_window_window.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 这里是描述这个窗体的作用的
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// <br/>Create: 2019-02-27 16:42:36
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var RankConstant = require("rank_constant");
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var RankController = require("rank_controller");
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var RoleController = require("role_controller");
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var StartowerEvent = require("startower_event");
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var CommonAlert = require("commonalert");
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var StarTowerList = require("star_tower_list");
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var Star_tower_windowWindow = cc.Class({
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"extends": BaseView,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("startower", "star_tower_window");
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this.viewTag = SCENE_TAG.ui; //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
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this.win_type = WinType.Full; //是否是全屏窗体 WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
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this.ctrl = arguments[0];
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this.model = this.ctrl.getModel();
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},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initConfig: function initConfig() {
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this.tab_list = {};
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this.select_type = 1; //伙伴类型选择,默认全部为1
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this.view_list = {};
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this.is_change = false;
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this.top3_item_list = {};
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},
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// 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
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openCallBack: function openCallBack() {
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this.mainContainer = this.root_wnd.getChildByName("main_container");
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this.container = this.mainContainer.getChildByName("container");
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this.topBg = this.root_wnd.getChildByName("bg");
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this.topBg.scale = FIT_SCALE; // this.topBg.y = 315*FIT_SCALE;
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this.top_panel = this.root_wnd.getChildByName("top_panel");
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this.top_panel.top = this.topBg.top + this.topBg.height / 2 * FIT_SCALE;
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this.btnRule = this.top_panel.getChildByName("btnRule");
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var title_lab = this.top_panel.getChildByName("title").getComponent(cc.Label);
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title_lab.string = Utils.TI18N("试练塔");
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this.black_bg = this.mainContainer.getChildByName("black_bg"); // this.black_bg.y = -509*FIT_SCALE;
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this.close_btn = this.black_bg.getChildByName("close_btn");
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var label = this.close_btn.getChildByName("label").getComponent(cc.Label);
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label.string = Utils.TI18N("返回");
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this.cost_panel = this.black_bg.getChildByName("cost_panel");
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this.add_btn = this.cost_panel.getChildByName("add_btn");
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this.less_label = Utils.createRichLabel(24, new cc.Color(0xff, 0xff, 0xff, 0xff), cc.v2(0, 1), cc.v2(0, 65), 30, 220);
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this.less_label.horizontalAlign = cc.macro.TextAlignment.LEFT;
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this.cost_panel.addChild(this.less_label.node);
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this.award_btn = this.mainContainer.getChildByName("award_btn");
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var label = this.award_btn.getChildByName("label").getComponent(cc.Label);
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label.string = Utils.TI18N("奖励");
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this.rank_btn = this.mainContainer.getChildByName("rank_btn");
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var label = this.rank_btn.getChildByName("label").getComponent(cc.Label);
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label.string = Utils.TI18N("排行"); // 滚动东西
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this.scroll_height = 1100 * FIT_SCALE; // this.topBg.y = this.scroll_height;
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// this.top_panel.y= this.scroll_height;
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this.updateTowerList(); // 前三名排行榜
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this.rank_container = this.mainContainer.getChildByName("rank_container");
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var lab = this.rank_container.getChildByName("rank_desc_label").getComponent(cc.Label);
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lab.string = Utils.TI18N("排行前三");
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this.rank_top3_btn = this.rank_container.getChildByName("rank_btn");
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {
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this.close_btn.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(2);
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this.ctrl.openMainView(false);
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}, this);
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this.award_btn.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(1);
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this.ctrl.openAwardWindow(true);
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}, this);
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this.rank_btn.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(1);
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RankController.getInstance().openRankView(true, RankConstant.RankType.tower);
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}, this);
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this.rank_top3_btn.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(1);
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RankController.getInstance().openRankView(true, RankConstant.RankType.tower);
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}, this);
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this.btnRule.on(cc.Node.EventType.TOUCH_END, function (event) {
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Utils.playButtonSound(1);
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var config = Config.star_tower_data.data_tower_const.rule_desc;
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var pos = event.touch.getLocation();
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require("tips_controller").getInstance().showCommonTips(config.desc, pos);
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}, this);
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this.add_btn.on(cc.Node.EventType.TOUCH_END, function () {
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Utils.playButtonSound(1);
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var fun = function fun() {
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var StarTowerController = require("startower_controller");
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StarTowerController.getInstance().sender11321();
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};
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var have_buycount = this.model.getBuyCount() || 0;
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var role_vo = RoleController.getInstance().getRoleVo();
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var config = Config.star_tower_data.data_tower_vip[role_vo.vip_lev];
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if (config && config.buy_count) {
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if (have_buycount >= config.buy_count) {
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message(Utils.TI18N("本日购买次数已达上限"));
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} else {
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var buy_config = Config.star_tower_data.data_tower_buy[have_buycount + 1];
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if (buy_config && buy_config.expend && buy_config.expend[0] && buy_config.expend[0][0]) {
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var item_id = buy_config.expend[0][0];
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var num = buy_config.expend[0][1] || 0;
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var item_config = Utils.getItemConfig(item_id);
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if (item_config && item_config.icon) {
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var res = PathTool.getItemRes(item_config.icon);
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var str = cc.js.formatStr(Utils.TI18N("是否花费<img src='%s'/> %s购买一次挑战次数?"), item_config.icon, num);
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CommonAlert.show(str, Utils.TI18N("确定"), fun, Utils.TI18N("取消"), null, null, null, {
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resArr: [res]
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});
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}
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}
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}
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}
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}, this);
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this.addGlobalEvent(StartowerEvent.Update_All_Data, function () {
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// -- this:updateTowerList()
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this.updateCount();
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this.updataRewardRedPoint();
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}.bind(this));
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this.addGlobalEvent(StartowerEvent.Update_Top3_rank, function (list) {
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this.updateTop3Info(list);
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}.bind(this));
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this.addGlobalEvent(StartowerEvent.Update_First_Reward_Msg, function () {
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this.updataRewardRedPoint();
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}.bind(this));
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this.addGlobalEvent(StartowerEvent.Fight_Success_Event, function () {
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if (!this.select_vo) return;
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this.list_view.resetCurrentItems();
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this.list_view.moveToArrowNewPosition();
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}.bind(this));
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this.addGlobalEvent(StartowerEvent.Count_Change_Event, function () {
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this.updateCount();
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var index = this.model.getNowTowerId() || 0;
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var list = this.list_view.getActiveCellList();
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for (var i in list) {
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if (list[i].index == index) {
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if (list[i].getData()) {
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list[i].sweepCount(list[i].getData());
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}
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break;
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}
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}
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}.bind(this));
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},
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//奖励红点
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updataRewardRedPoint: function updataRewardRedPoint() {
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var data = this.model.getRewardData();
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var status = false;
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for (var i in data) {
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if (data[i].status == 1) {
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status = true;
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break;
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}
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}
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Utils.addRedPointToNodeByStatus(this.award_btn, status);
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var SceneConst = require("scene_const");
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var MainSceneController = require("mainscene_controller");
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MainSceneController.getInstance().setBuildRedStatus(SceneConst.CenterSceneBuild.startower, {
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bid: 1,
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status: status
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});
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},
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updateCount: function updateCount() {
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var count = this.model.getTowerLessCount() || 0;
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var all_count = Config.star_tower_data.data_tower_const["free_times"].val || 0;
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var str = cc.js.formatStr(Utils.TI18N("剩余挑战次数:%s/%s"), count, all_count);
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this.less_label.string = str;
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
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openRootWnd: function openRootWnd(params) {
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//请求塔数据
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this.ctrl.sender11320(); // 请求排行榜数据,前3
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this.ctrl.requestStarTowerRank();
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if (this.list_view) {
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var lev_id = this.model.getNowTowerId();
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this.list_view.reloadData(lev_id);
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}
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},
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updateTowerList: function updateTowerList() {
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//最大数量
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this.max_count = Config.star_tower_data.data_tower_base_length;
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if (!this.list_view) {
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var scroll_view_size = cc.size(SCREEN_WIDTH * FIT_SCALE, this.scroll_height);
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var bottom_height = 90; //MainuiController:getInstance():getMainUi():getTopViewHeight()
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this.list_view = new StarTowerList();
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this.list_view.createScroll(this.container, cc.v2(0, this.black_bg.y - bottom_height), scroll_view_size); //SCREEN_WIDTH/2
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this.list_view.registerScriptHandlerSingle(this.createNewCell.bind(this), ScrollViewFuncType.CreateNewCell); //创建cell
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this.list_view.registerScriptHandlerSingle(this.numberOfCells.bind(this), ScrollViewFuncType.NumberOfCells); //获取数量
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this.list_view.registerScriptHandlerSingle(this.updateCellByIndex.bind(this), ScrollViewFuncType.UpdateCellByIndex); //更新cell
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this.list_view.registerScriptHandlerSingle(this.onCellTouched.bind(this), ScrollViewFuncType.OnCellTouched); //更新cell
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} // -- local lev_id = this.ctrl:getModel():getNowTowerId()
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// -- this.list_view:reloadData(lev_id)
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},
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//创建cell
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createNewCell: function createNewCell() {
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var cell = Utils.createClass("star_tower_item_panel", this); //StarTowerItem.new(1, true)
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cell.show();
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cell.addCallBack(function () {
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this.onCellTouched(cell);
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}.bind(this));
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return cell;
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},
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//获取数据数量
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numberOfCells: function numberOfCells() {
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return this.max_count || 0;
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},
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//更新cell(拖动的时候.刷新数据时候会执行次方法)
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//cell :createNewCell的返回的对象
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//inde :数据的索引
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updateCellByIndex: function updateCellByIndex(cell, index) {
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cell.index = index;
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cell.setData(index);
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},
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//点击cell .需要在 createNewCell 设置点击事件
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onCellTouched: function onCellTouched(cell) {
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var index = cell.index;
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var cur_lev = this.model.getNowTowerId() + 1;
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if (index > cur_lev) {
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message(Utils.TI18N("当前关卡未开启"));
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return;
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}
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var config = Config.star_tower_data.data_tower_base[index];
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if (config) {
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this.select_vo = config;
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this.select_item = cell;
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this.data = config;
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this.clickFun(config);
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}
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},
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clickFun: function clickFun(vo) {
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if (!vo) return;
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this.ctrl.openStarTowerMainView(true, vo);
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},
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updateTop3Info: function updateTop3Info(rank_list) {
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if (rank_list == null || Utils.next(rank_list) == null) return;
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for (var i in rank_list) {
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if (!this.top3_item_list[rank_list[i].rank]) {
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var item = this.createSingleRankItem(rank_list[i].rank);
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this.rank_container.addChild(item);
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this.top3_item_list[rank_list[i].rank] = item;
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}
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var item = this.top3_item_list[rank_list[i].rank];
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if (item) {
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item.setPosition(0, 120 - (rank_list[i].rank - 1) * item.getContentSize().height);
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item.label.string = rank_list[i].name;
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item.value.string = (rank_list[i].tower || 0) + Utils.TI18N("层");
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}
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}
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},
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createSingleRankItem: function createSingleRankItem(i) {
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var container = new cc.Node();
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container.setAnchorPoint(0, 0);
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container.setContentSize(180, 40);
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var sp = Utils.createImage(container, null, 30, 40 / 2, cc.v2(0.5, 0.5));
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var res = PathTool.getCommonIcomPath("common_300" + i);
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this.loadRes(res, function (sf_obj) {
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sp.spriteFrame = sf_obj;
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}.bind(this));
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sp.node.scale = 0.5;
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var label = Utils.createLabel(20, new cc.Color(0x89, 0xed, 0xff, 0xff), null, 60, 40 / 2, "", container, 0, cc.v2(0, 0.5));
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var value = Utils.createLabel(20, new cc.Color(0x89, 0xed, 0xff, 0xff), null, 188, 40 / 2, "", container, 0, cc.v2(0, 0.5));
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container.label = label;
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container.value = value;
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return container;
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},
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// 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
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closeCallBack: function closeCallBack() {
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this.ctrl.openMainView(false);
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if (this.list_view) {
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this.list_view.deleteMe();
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this.list_view = null;
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}
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this.select_item = null;
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if (this.lock_icon) {
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this.lock_icon.onDelete();
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this.lock_icon = null;
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}
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}
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});
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cc._RF.pop();
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