difenduandada
2024-12-31 34abe6963b344c882358274957f4b992456fee40
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"use strict";
cc._RF.push(module, '693f99CVQFBN5FORw91LWR9', 'mainscene');
// Scripts/mod/mainscene/view/mainscene.js
 
"use strict";
 
// --------------------------------------------------------------------
// @author: shiraho@syg.com(必填, 创建模块的人员)
// @description:
//      主城
// <br/>Create: new Date().toISOString()
// --------------------------------------------------------------------
var LoaderManager = require("loadermanager");
 
var SceneCtrl = require("mainscene_controller");
 
var SceneEvent = require("mainscene_event");
 
var SceneConst = require("scene_const");
 
var BuildItem = require("build_item");
 
var GuideController = require("guide_controller");
 
var MainScene = cc.Class({
  "extends": BaseClass,
  properties: {
    build_list: null,
    effect_render_list: [],
    config: null,
    cur_time_type: 1,
    // 当前时间类型
    map_type: null,
    last_map_res: [],
    // 存储地图的资源路径
    scene_effect: [],
    get_build_cb: {
      "default": {}
    },
    build_items: {
      "default": {}
    }
  },
  ctor: function ctor() {
    this.config = arguments[0];
    this.initConfig();
    this.createRootWnd();
    this.registerEvent();
    this.createScene();
  },
  // 初始化一些配置数据
  initConfig: function initConfig() {
    this.size = cc.size(1440, 1280); // 地图尺寸
 
    this.layer_num = 4; // 当前地图层数
 
    this.map_layer = []; // 地图层级
 
    this.speed_list = [0.2, 0, -0.15, 0]; // 各层地图相对一定的速度
 
    this.init_x = 0;
    this.init_y = 0;
    this.map_cache = []; // 带创建的地图列表
 
    this.layer_img_list = ["1.png", "2.png", "3.png", "4.jpg"];
    this.last_point = null;
  },
  setTimeType: function setTimeType(timevalue) {
    var cur_type;
 
    if (timevalue >= 6 && timevalue < 18) {
      cur_type = 1;
    } else {
      cur_type = 2;
    }
 
    if (this.cur_time_type !== cur_type) {
      this.cur_time_type = cur_type;
      if (this.root.active) this.changeSceneMap();
    }
  },
  getTiemType: function getTiemType() {
    var myDate = new Date();
    var curTime = myDate.getHours();
    var cur_time_type = 2;
 
    if (curTime >= 6 && curTime <= 18) {
      cur_time_type = 1;
    }
 
    return cur_time_type;
  },
  // 创建主城相关节点
  createRootWnd: function createRootWnd() {
    this.root = new cc.Node("base_root");
    this.root.setAnchorPoint(0, 0);
    var scene_scale = this.scene_scale = 1;
    var width_scale = this.width_scale = 1;
 
    if (window.FIT_HEIDGHT) {
      width_scale = FIT_SCALE;
    }
 
    if (window.FIT_WIDTH) {
      scene_scale = FIT_SCALE;
    }
 
    this.root.setContentSize(SCREEN_WIDTH * width_scale, SCREEN_HEIGHT);
    this.root.setPosition(-SCREEN_WIDTH * 0.5 * width_scale, -SCREEN_HEIGHT * 0.5 * scene_scale);
    this.root.addComponent(cc.Mask); // 设置剪辑区域
 
    ViewManager.getInstance().addToSceneNode(this.root, SCENE_TAG.scene);
    this.root.scale = scene_scale;
    this.rootShowY = this.root.y;
    this.rootHideY = -this.root.height * 2; // 主的操作节点
 
    this.root_wnd = new cc.Node("handle_root");
    this.root_wnd.setAnchorPoint(0, 0);
    this.root_wnd.setContentSize(this.size);
    this.root_wnd.parent = this.root; // 地图层级
 
    for (var index = 0; index < this.layer_num; index++) {
      var map_layer = new cc.Node("map_layer" + index);
      map_layer.setAnchorPoint(0, 0);
      map_layer.setContentSize(this.size);
      this.root_wnd.addChild(map_layer, 10 - index);
      this.map_layer[index] = {
        node: map_layer,
        index: index,
        sprite: null,
        frame: null,
        res: null
      };
    } // 初始化坐标
 
 
    this.init_x = (SCREEN_WIDTH - this.size.width) * 0.5;
    this.init_y = (SCREEN_HEIGHT - this.size.height) * 0.5;
    this.updateMainScene(this.init_x, this.init_y);
    this.playBackgroundMusic();
  },
  // 注册监听事件,这里包含场景的
  registerEvent: function registerEvent() {
    var self = this;
    this.root.on(cc.Node.EventType.TOUCH_START, function (event) {
      self.last_point = null;
      var _iteratorNormalCompletion = true;
      var _didIteratorError = false;
      var _iteratorError = undefined;
 
      try {
        for (var _iterator = self.map_layer[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
          var iterator = _step.value;
 
          if (iterator.node) {
            iterator.node.stopAllActions();
          }
        }
      } catch (err) {
        _didIteratorError = true;
        _iteratorError = err;
      } finally {
        try {
          if (!_iteratorNormalCompletion && _iterator["return"] != null) {
            _iterator["return"]();
          }
        } finally {
          if (_didIteratorError) {
            throw _iteratorError;
          }
        }
      }
 
      self.root_wnd.stopAllActions();
    }, this);
    this.root.on(cc.Node.EventType.TOUCH_MOVE, function (event) {
      var touches = event.getTouches();
      self.last_point = touches[0].getDelta();
      self.moveMainScene(self.last_point.x);
    }, this);
    this.root.on(cc.Node.EventType.TOUCH_END, function (event) {
      if (self.last_point == null) {
        return;
      }
 
      var interval_x = self.last_point.x * 3; // var interval_x = (self.last_point.x/Math.abs(self.last_point.x)) * 30;
 
      var temp_x = self.root_wnd.getPosition().x + interval_x;
      var target_x = self.scaleCheckPoint(temp_x);
      var _iteratorNormalCompletion2 = true;
      var _didIteratorError2 = false;
      var _iteratorError2 = undefined;
 
      try {
        for (var _iterator2 = self.map_layer[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
          var iterator = _step2.value;
 
          if (iterator.node) {
            var speed = self.speed_list[iterator.index];
            var move_to = cc.moveTo(2, (target_x - self.init_x) * speed, 0).easing(cc.easeBackOut());
            iterator.node.runAction(move_to);
          }
        }
      } catch (err) {
        _didIteratorError2 = true;
        _iteratorError2 = err;
      } finally {
        try {
          if (!_iteratorNormalCompletion2 && _iterator2["return"] != null) {
            _iterator2["return"]();
          }
        } finally {
          if (_didIteratorError2) {
            throw _iteratorError2;
          }
        }
      }
 
      var root_move_to = cc.moveTo(2, target_x, self.init_y);
      self.root_wnd.runAction(root_move_to.easing(cc.easeBackOut()));
    }, this);
  },
  // 设置主城是否可见
  setVisible: function setVisible(status) {
    if (!status) {
      // this.rootY = this.root.y;
      this.root.y = this.rootHideY; // this.root.active = status;
    } else {
      var cur_time_type = this.getTiemType();
 
      if (cur_time_type !== this.cur_time_type) {
        this.changeSceneMap();
      }
 
      this.root.y = this.rootShowY;
    }
  },
  // 移动主城位置
  updateMainScene: function updateMainScene(x, y) {
    y = y ? y : this.init_y;
 
    for (var index = 0; index < this.map_layer.length; index++) {
      var element = this.map_layer[index];
      var speed = this.speed_list[index];
      element.node.setPosition((x - this.init_x) * speed, y - this.init_y);
    }
 
    this.root_wnd.setPosition(x, y);
  },
  // 创建具体显示数据,包括背景,马赛克等
  createScene: function createScene() {
    this.cur_time_type = this.getTiemType(); // this.changeSceneMap();
 
    this.renderSmallPic();
    gcore.Timer.set(function () {
      this.changeSceneMap();
    }.bind(this), 2000, 1);
    var build_list = SceneCtrl.getInstance().getBuildList();
 
    if (Utils.isEmpty(build_list) && !this.wait_create_build_event) {
      this.create_build_vo = gcore.GlobalEvent.bind(SceneEvent.CreateBuildVoOver, function () {
        this.wait_create_build_event = null;
        gcore.GlobalEvent.unbind(this.create_build_vo);
        this.beforeCreateBuild();
      }.bind(this));
    } else {
      this.beforeCreateBuild();
    } // this.quequeCreateEffect();
    // 开始预加载资源
 
 
    DownloadManager.getInstance().checkAnimaCache();
  },
  // 延迟创建地图
  mainLoop: function mainLoop() {
    if (this.map_cache && this.map_cache.length > 0) {
      var map_info = this.map_cache.shift();
 
      if (map_info.res) {
        LoaderManager.getInstance().loadRes(map_info.res, function (limit_num, res_object) {
          var map_layer = this.map_layer[map_info.layer];
 
          if (map_layer && map_layer.node) {
            if (map_layer.sprite == null) {
              map_layer.sprite = new cc.Node();
              map_layer.sprite.setPosition(map_info.pos);
              map_layer.sprite.setAnchorPoint(map_info.ap);
 
              if (map_info.layer == 3) {
                //最后一层的时候需要放大4倍
                if (this.cur_time_type == 1) {
                  map_layer.sprite.setScale(4);
                } else {
                  map_layer.sprite.setScale(1);
                }
              }
 
              map_layer.node.addChild(map_layer.sprite, -1);
              map_layer.frame = map_layer.sprite.addComponent(cc.Sprite);
            }
 
            map_layer.frame.spriteFrame = res_object;
 
            if (map_layer.res) {
              LoaderManager.getInstance().releaseRes(map_layer.res);
            }
 
            map_layer.res = map_info.res; // 储存资源,到时候切换时间的时候要释放掉的
          }
 
          if (limit_num == 0) {
            if (this.small_sprite) {
              this.small_sprite.destroy();
              this.small_sprite = null;
              LoaderManager.getInstance().deleteRes("res/centerscene/preview/centercity_1");
            }
          }
        }.bind(this, this.map_cache.length));
      }
    }
 
    if (this.effect_render_list.length > 0) this.quequeCreateEffect();
 
    if (this.effect_render_list == 0 && this.map_cache.length == 0) {
      gcore.Timer.del(this.timer);
      this.timer = null;
    }
  },
  // 创建马赛克地图
  renderSmallPic: function renderSmallPic() {
    var small_path = "res/centerscene/preview/centercity_" + this.cur_time_type + ".jpg";
    if (small_path && this.small_path) return;
    LoaderManager.getInstance().loadRes(small_path, function (res_object) {
      this.small_sprite = new cc.Node();
      this.small_sprite.setPosition(0, 0);
      this.small_sprite.setAnchorPoint(0, 0);
      this.root_wnd.addChild(this.small_sprite, 1);
      var sprite = this.small_sprite.addComponent(cc.Sprite);
      sprite.spriteFrame = res_object;
      var size = this.small_sprite.getContentSize();
      this.small_sprite.setScale(this.size.width / size.width, this.size.height / size.height);
    }.bind(this));
    this.small_path = small_path;
  },
  // 设置待创建资源
  renderMapPic: function renderMapPic() {
    var map_res = "res/centerscene/centercity/" + this.map_type;
 
    for (var index = 0; index < this.layer_img_list.length; index++) {
      var pos = cc.v2(0, 0);
      var ap = cc.v2(0, 0);
      var element = this.layer_img_list[index]; // var res_path = map_res + "/" + (index + 1) + "/" + element;
 
      var res_path = map_res + "/" + element;
 
      if (index == 0) {
        pos.x = -80;
      } else if (index == 1) {} else if (index == 2) {
        pos.x = 59;
        pos.y = 472;
      } else {
        pos.y = this.size.height;
        ap.y = 1;
      }
 
      this.map_cache.push({
        res: res_path,
        layer: index,
        pos: pos,
        ap: ap
      });
    }
  },
  // 地图移动
  moveMainScene: function moveMainScene(x) {
    if (GuideController.getInstance().isInGuide()) return;
    x = this.root_wnd.getPosition().x + x;
 
    var _x = this.scaleCheckPoint(x);
 
    this.updateMainScene(_x);
  },
  moveToBuild: function moveToBuild(id) {
    if (this.build_items[id]) {
      var build_nd = this.build_items[id].root_wnd;
      var build_word_pos = build_nd.convertToWorldSpaceAR(cc.v2(0, 0));
      var final_pso = this.root_wnd.convertToNodeSpaceAR(build_word_pos); // var _x = this.scaleCheckPoint(-(final_pso.x - cc.winSize.width * 0.5));
 
      var _x = this.scaleCheckPoint(-(final_pso.x - SCREEN_WIDTH * 0.5));
 
      this.updateMainScene(_x);
    }
  },
  // 判断点是否越界
  scaleCheckPoint: function scaleCheckPoint(x) {
    var _x = x;
 
    if (x > 0) {
      _x = 0;
    } else if (x < this.root.width - this.size.width) {
      _x = this.root.width - this.size.width;
    }
 
    return _x;
  },
  beforeCreateBuild: function beforeCreateBuild() {
    var build_list = SceneCtrl.getInstance().getBuildList();
    var listNum = Object.keys(build_list).length;
    var scheIndex = 0;
    var createItemSche = gcore.Timer.set(function () {
      var buildKey = Object.keys(build_list)[scheIndex];
      var buildInfo = build_list[buildKey];
      this.createBuildItem(buildInfo);
 
      if (scheIndex == listNum - 1) {
        gcore.Timer.del(createItemSche);
      }
 
      scheIndex++;
    }.bind(this), 100, listNum); // var battle_drama_model = require("battle_drama_controller").getInstance().getModel();
    // battle_drama_model.preloadDramaScene();
  },
  createBuildItem: function createBuildItem(buildInfo) {
    var build_item = new BuildItem(buildInfo, SceneConst.BuildItemType.build);
    var layerIndex = buildInfo.config.layer;
    this.map_layer[layerIndex - 1].node.addChild(build_item.root_wnd, 999); // 判断节点
 
    this.build_items[buildInfo.config.bid] = build_item;
 
    if (this.get_build_cb[buildInfo.config.bid]) {
      var calbacks = this.get_build_cb[buildInfo.config.bid];
 
      for (var cb_i in calbacks) {
        calbacks[cb_i](build_item);
      }
    }
  },
  changeSceneMap: function changeSceneMap() {
    if (!this.map_type || this.map_type !== this.cur_time_type) {
      this.map_type = this.cur_time_type;
      this.renderSmallPic();
      this.renderMapPic();
      this.changeSceneEffect(); // 开始创建地图
 
      if (!this.timer) {
        this.timer = gcore.Timer.set(function () {
          this.mainLoop();
        }.bind(this), 400, -1);
      }
    }
  },
  // 改变当前场景的一些特效
  changeSceneEffect: function changeSceneEffect() {
    if (this.effect_render_list.length > 0) {
      this.effect_render_list.length = [];
    }
 
    for (var effectIndex in this.scene_effect) {
      this.scene_effect[effectIndex].deleteMe(); // var effectIten = this.scene_effect.shift();
      // effectIten.deleteMe();
    }
 
    this.analysisEffect();
  },
  // 解析特效数据
  analysisEffect: function analysisEffect() {
    this.effect_render_list = [];
 
    if (this.config && this.config.building_list) {
      for (var buildIndex in this.config.building_list) {
        var buildItem = this.config.building_list[buildIndex];
 
        if (buildItem.dun_id == 0 || this.cur_time_type == buildItem.dun_id) {
          if (buildItem.type !== SceneConst.BuildItemType.build) {
            if (buildItem && buildItem.res) {
              if (buildItem.res == "E54539" || buildItem.res == "E54540") {
                continue;
              }
            }
 
            this.effect_render_list.push(buildItem);
          }
        }
      }
    }
  },
  // 创建场景特效
  quequeCreateEffect: function quequeCreateEffect() {
    // for (var effectIndx = 0; effectIndx < this.effect_render_list.length; effectIndx ++) {
    var effectConf = this.effect_render_list.shift();
    var buildItem = new BuildItem(effectConf, effectConf.type);
    this.map_layer[effectConf.layer - 1].node.addChild(buildItem.root_wnd);
    this.scene_effect.push(buildItem); // }
  },
  playBackgroundMusic: function playBackgroundMusic() {
    Utils.playMusic(AUDIO_TYPE.SCENE, "s_002", true);
  },
  getBuildById: function getBuildById(id, finish_cb) {
    if (this.build_items[id]) {
      finish_cb(this.build_items[id]);
    } else {
      if (!this.get_build_cb[id]) this.get_build_cb[id] = [];
      this.get_build_cb[id].push(finish_cb);
    }
 
    cc.log(this.get_build_cb);
  }
});
module.exports = MainScene;
 
cc._RF.pop();