difenduandada
2024-12-31 34abe6963b344c882358274957f4b992456fee40
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"use strict";
cc._RF.push(module, '58c93Xnzn1Onq6wYanxiRGx', 'invitecode_friend_item');
// Scripts/mod/invitecode/view/invitecode_friend_item.js
 
"use strict";
 
// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
//     这里是描述这个窗体的作用的
// <br/>Create: 2019-04-29 14:54:08
// --------------------------------------------------------------------
var PathTool = require("pathtool");
 
var PlayerHead = require("playerhead");
 
var FunctionTool = require("functiontool");
 
var ChatConst = require("chat_const");
 
var Invitecode_friendPanel = cc.Class({
  "extends": BasePanel,
  ctor: function ctor() {
    this.prefabPath = PathTool.getPrefabPath("invitecode", "invitecode_friend_item");
  },
  // 可以初始化声明一些变量的
  initConfig: function initConfig() {},
  // 初始化一些配置数据,可以用于声明一些变量之类的
  initPanel: function initPanel() {
    this.main_container = this.seekChild("main_container");
    this.btn_chat = this.seekChild("btn_chat");
    this.power_text_lb = this.seekChild("power_text", cc.Label);
    this.power_text_lb.string = "0";
    this.name_text_lb = this.seekChild("name_text", cc.Label);
    this.name_text_lb.string = "";
    this.player_head = new PlayerHead();
    this.player_head.setParent(this.main_container);
    this.player_head.show();
    this.player_head.setScale(1);
    this.player_head.setPosition(67, 62);
    this.vip_num_cr = this.seekChild("vip_num").getComponent("CusRichText");
  },
  // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
  registerEvent: function registerEvent() {
    Utils.onTouchEnd(this.btn_chat, function () {
      if (this.data) {
        // var temp_data = {};
        // temp_data.rid = this.data.rid;
        // temp_data.srv_id = this.data.srv_id;
        require("chat_controller").getInstance().openChatPanel(ChatConst.Channel.Friend, "friend", this.data);
      }
    }.bind(this), 1);
 
    if (this.player_head) {
      this.player_head.addCallBack(function () {
        if (this.data) {
          var roleVo = require("role_controller").getInstance().getRoleVo();
 
          var rid = this.data.rid;
          var srv_id = this.data.srv_id;
          if (roleVo.rid == rid && roleVo.srv_id == srv_id) return;
          var vo = {
            rid: rid,
            srv_id: srv_id
          };
 
          require("chat_controller").getInstance().openFriendInfo(vo);
        }
      }.bind(this));
    }
  },
  setData: function setData(data) {
    this.data = data;
    if (this.root_wnd) this.onShow();
  },
  // 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
  onShow: function onShow(params) {
    if (this.data == null) return;
    var data = this.data;
    this.vip_num_cr.setNum(data.vip || 0);
    this.player_head.setHeadRes(data.face_id);
    this.player_head.setLev(data.lev);
    this.power_text_lb.string = data.power;
    var server_name = FunctionTool.getServerName(data.srv_id);
    var str = cc.js.formatStr("[%s]%s", server_name, data.name);
    this.name_text_lb.string = str;
  },
  // 面板设置不可见的回调,这里做一些不可见的屏蔽处理
  onHide: function onHide() {},
  // 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
  onDelete: function onDelete() {}
});
 
cc._RF.pop();