"use strict";
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cc._RF.push(module, '19045l0mIlJL47l1HTz/p4z', 'adventure_floor_result_item_panel');
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// Scripts/mod/adventure/view/adventure_floor_result_item_panel.js
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"use strict";
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// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 收益物品展示
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// <br/>Create: 2019-05-14 11:11:02
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// --------------------------------------------------------------------
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var PathTool = require("pathtool");
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var Adventure_floor_result_itemPanel = cc.Class({
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"extends": BasePanel,
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ctor: function ctor() {
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this.prefabPath = PathTool.getPrefabPath("adventure", "adventure_floor_result_item");
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},
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// 可以初始化声明一些变量的
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initConfig: function initConfig() {
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this.is_completed = false;
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},
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// 初始化一些配置数据,可以用于声明一些变量之类的
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initPanel: function initPanel() {
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this.init_pos_y = this.root_wnd.y;
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this.container = this.root_wnd.getChildByName("container");
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this.item_name = this.container.getChildByName("item_name").getComponent(cc.Label);
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this.item_num = this.container.getChildByName("item_num").getComponent(cc.Label);
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this.playEnterActions();
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if (this.data) {
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this.updateInfo();
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}
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},
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// 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
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registerEvent: function registerEvent() {},
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playEnterActions: function playEnterActions() {
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this.root_wnd.x = 200;
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this.root_wnd.opacity = 0;
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var move_to = cc.moveTo(0.2, cc.v2(460, this.init_pos_y));
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var fade_in = cc.fadeIn(0.2);
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var move_to_1 = cc.moveTo(0.1, cc.v2(360, this.init_pos_y));
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this.root_wnd.runAction(cc.sequence(cc.spawn(move_to, fade_in), move_to_1));
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},
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setData: function setData(data) {
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this.data = data;
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if (this.root_wnd) {
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this.updateInfo();
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}
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},
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updateInfo: function updateInfo() {
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if (this.data) {
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var item_config = Utils.getItemConfig(this.data.bid);
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if (item_config) {
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if (this.item_icon == null) {
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this.item_icon = Utils.createImage(this.container, null, -this.container.width / 2 + 164, 0, cc.v2(0.5, 0.5));
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this.item_icon.node.setScale(0.4);
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}
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if (this.item_icon_res != item_config.icon) {
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this.item_icon_res = item_config.icon;
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this.loadRes(PathTool.getItemRes(item_config.icon), function (sf_obj) {
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this.item_icon.spriteFrame = sf_obj;
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}.bind(this));
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}
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this.item_name.string = item_config.name;
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this.item_num.string = this.data.num;
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}
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}
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},
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// 预制体加载完成之后,添加到对应主节点之后的回调可以设置一些数据了
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onShow: function onShow(params) {},
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// 面板设置不可见的回调,这里做一些不可见的屏蔽处理
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onHide: function onHide() {},
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// 当面板从主节点释放掉的调用接口,需要手动调用,而且也一定要调用
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onDelete: function onDelete() {}
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});
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cc._RF.pop();
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