// --------------------------------------------------------------------
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// @author: xxx@syg.com(必填, 创建模块的人员)
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// @description:
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// 这里填写详细说明,主要填写该模块的功能简要
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// <br/>Create: 2019-03-29 11:43:16
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// --------------------------------------------------------------------
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var BattleDramaController = require("battle_drama_controller")
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var GuildController = require("guild_controller")
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var RoleController = require("role_controller")
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var StrongerModel = cc.Class({
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extends: BaseClass,
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ctor: function () {
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},
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properties: {
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},
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initConfig: function () {
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this.scroe_list = {} //-- 我的伙伴评分数据
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this.max_list = {} //-- 本服最强评分数据
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},
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// --设置伙伴的评分数据
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setDataByBid( data ){
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var self = this
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if (!self.scroe_list[data.partner_bid]){
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self.scroe_list[data.partner_bid] = {}
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}
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self.scroe_list[data.partner_bid] = data.partner_score //--伙伴评分
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if(!self.max_list[data.partner_bid]){
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self.max_list[data.partner_bid] = {}
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}
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self.max_list[data.partner_bid] = data.stronger_partner_score //--最强伙伴评分
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},
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//--返回英雄的总评/本服最强
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getTotalAndMaxValByBid(bid){
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var self = this
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let total = 0
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if (self.scroe_list[bid]){
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for(let k=0;k<self.scroe_list[bid].length;++k){
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let v = self.scroe_list[bid][k]
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total += v.val
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}
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}
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let max = 0
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if (self.max_list[bid]){
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for(let k=0;k<self.max_list[bid].length;++k){
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let v = self.max_list[bid][k]
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max += v.val
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}
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}
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return {total:total,max:max}
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},
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// -- 根据英雄bid获取变强相关数据
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getStrongerValByBid( bid, stronger_id ){
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let scroe_data = this.scroe_list[bid] || {}
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let max_data = this.max_list[bid] || {}
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let scroe_val = 0
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let max_val = 0
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for (let k=0;k<scroe_data.length;++k){
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let v = scroe_data[k]
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if (v.id_2 == stronger_id){
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scroe_val = v.val
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break
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}
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}
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for(let k=0;k<max_data.length;++k){
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let v = max_data[k]
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if (v.id_2 == stronger_id){
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max_val = v.val
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break
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}
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}
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return {scroe_val:scroe_val, max_val:max_val}
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},
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// -- 判断变强item是否开启
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checkStrongItemIsOpen( data ){
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let is_open = false
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if (data) {
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if (data[0] && data[0] == 'dugeon' ){//then --关卡的
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let drama_data = BattleDramaController.getInstance().getModel().getDramaData()
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if (drama_data && data[1]) {
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let dungeon_id = data[1]
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if (drama_data.max_dun_id >= dungeon_id){
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is_open = true
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}
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}
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}else if (data[0] && data[0] == 'lev'){ //then -- 等级的
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let role_vo = RoleController.getInstance().getRoleVo()
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if (role_vo && data[1]) {
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let lev = data[1]
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if (role_vo.lev >= lev ){
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is_open = true
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}
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}
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}else if (data[0] && data[0] == 'guild'){ //then --公会等级
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let role_vo = RoleController.getInstance().getRoleVo()
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if (role_vo && role_vo.gid != 0 && role_vo.gsrv_id != ''){ // then --表示有公会
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let guild_info = GuildController.getInstance().getModel().getMyGuildInfo()
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if (guild_info) {
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let lev = data[1]
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if (guild_info.lev >= lev ){
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is_open = true
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}
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}
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}
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}
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}
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return is_open
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}
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});
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