difenduandada
2024-12-31 34abe6963b344c882358274957f4b992456fee40
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// --------------------------------------------------------------------
// @author: xxx@syg.com(必填, 创建模块的人员)
// @description:
//     这里是描述这个窗体的作用的
// <br/>Create: 2019-03-21 10:13:24
// --------------------------------------------------------------------
var PathTool = require("pathtool");
var BackpackController = require("backpack_controller");
var SeerpalaceConst = require("seerpalace_const")
var SeerpalaceController = require("seerpalace_controller")
var BackPackConst = require("backpack_const")
var BackpackEvent = require("backpack_event")
var RoleController = require("role_controller")
var RoleEvent = require("role_event")
var SeerpalaceMainWindow = cc.Class({
    extends: BaseView,
    ctor: function () {
        this.prefabPath = PathTool.getPrefabPath("seerpalace", "seerpalace_main_window");
        this.viewTag = SCENE_TAG.ui;                //该窗体所属ui层级,全屏ui需要在ui层,非全屏ui在dialogue层,这个要注意
        this.win_type = WinType.Full;               //是否是全屏窗体  WinType.Full, WinType.Big, WinType.Mini, WinType.Tips
        this.ctrl = SeerpalaceController.getInstance();
        this.cur_index = null
        
        // this.model = SeerpalaceController.getInstance().getModel()
    },
 
    // 初始化一些配置数据,可以用于声明一些变量之类的
    initConfig:function(){
        this.label_list = {}
        this.role_vo = RoleController.getInstance().getRoleVo()
        this.panel_list = {}
    },
 
    // 预制体加载完成之后的回调,可以在这里捕获相关节点或者组件
    openCallBack:function(){
        this.container = this.seekChild("container")
        this.score_bg1_nd = this.seekChild("score_bg_1") //先知水晶
        this.score_bg2_nd = this.seekChild("score_bg_2") //先知精华p
        this.score_bg3_nd = this.seekChild("score_bg_3") //先知结晶
        this.shopBtn_nd = this.seekChild("btn_shop") //商店buttom
        this.close_btn = this.seekChild("close_btn")
        this.background_sp = this.root_wnd.getChildByName("background").getComponent(cc.Sprite)
        this.background_sp.node.scale = this.background_sp.node.scale * FIT_SCALE
        this.btnToggle_tg = [this.seekChild("tab_btn_1",cc.Toggle),this.seekChild("tab_btn_2",cc.Toggle)]
        this.tip_nd = this.seekChild("explain_btn")
        this.tips_lb= this.seekChild("tips_label",cc.Label)
    },
 
    // 注册事件监听的接口,不需要手动调用,如果是使用gcore.GlobalEvent监听,可以直接调用addGlobalEvent
    registerEvent:function(){
        var self = this
        // -- 道具数量更新
        self.addGlobalEvent(BackpackEvent.ADD_GOODS, function(bag_code, data_list){
            self.refreshGoodNums(bag_code, data_list)
        },this)
        self.addGlobalEvent(BackpackEvent.DELETE_GOODS, function(bag_code, data_list){
            self.refreshGoodNums(bag_code, data_list)
        },this)
        self.addGlobalEvent(BackpackEvent.MODIFY_GOODS_NUM, function(bag_code, data_list){
            self.refreshGoodNums(bag_code, data_list)
        })
        // // -- 积分资产更新
        if (self.role_vo){
            if (!self.role_assets_event) {
                self.role_assets_event = self.role_vo.bind(EventId.UPDATE_ROLE_ATTRIBUTE, function(key, value){
                    if(key == "recruithigh_hero" && self.label_list[3] ) {
                        self.label_list[3].string = value
                    }
                })
            }
        }
    },
 
    // 预制体加载完成之后,添加到对应主节点之后的回调,也就是一个窗体的正式入口,可以设置一些数据了
    openRootWnd:function(params){
        this.tips_lb.string = "随机召唤4~5星英雄或其英雄碎片"
        this.updagePropConst()
        this.onClickEvent()
        let path1 = PathTool.getIconPath("item",SeerpalaceConst.Good_ZhiHui)
        this.loadRes(path1,function(SpriteFrame){
            this.score_bg1_nd.getChildByName("score_image").getComponent(cc.Sprite).spriteFrame  = SpriteFrame
        }.bind(this))
        let path2 = PathTool.getIconPath("item",SeerpalaceConst.Good_XianZhi)
        this.loadRes(path2,function(SpriteFrame){
            this.score_bg2_nd.getChildByName("score_image").getComponent(cc.Sprite).spriteFrame  = SpriteFrame
        }.bind(this))
        let path3 = PathTool.getIconPath("item",SeerpalaceConst.Good_JieJing)
        this.loadRes(path3,function(SpriteFrame){
            this.score_bg3_nd.getChildByName("score_image").getComponent(cc.Sprite).spriteFrame  = SpriteFrame
        }.bind(this))
        let index = SeerpalaceConst.Tab_Index.Summon
        this.changeSelectedTab(index)
    },
 
    // 关闭窗体回调,需要在这里调用该窗体所属controller的close方法没用于置空该窗体实例对象
    closeCallBack:function(){
        var self = this
        for(let i in self.panel_list){
            self.panel_list[i].deleteMe()
        }
        self.panel_list = null
        if (self.role_vo){
            if (self.role_assets_event){
                self.role_vo.unbind(self.role_assets_event)
                self.role_assets_event = null
                self.role_vo = null
            }
        }
        this.ctrl.openSeerpalaceMainWindow(false)
    },
    updagePropConst(){
        let zhiHui = BackpackController.getInstance().getModel().getBackPackItemNumByBid(SeerpalaceConst.Good_ZhiHui);
        let xianZhi = BackpackController.getInstance().getModel().getBackPackItemNumByBid(SeerpalaceConst.Good_XianZhi);
        let jieJin = this.role_vo.recruithigh_hero
        this.score_bg1_nd.getChildByName("score_label").getComponent("cc.Label").string = zhiHui;
        this.score_bg2_nd.getChildByName("score_label").getComponent("cc.Label").string = xianZhi;
        this.score_bg3_nd.getChildByName("score_label").getComponent("cc.Label").string = jieJin;
        this.label_list[1] = this.score_bg1_nd.getChildByName("score_label").getComponent("cc.Label")
        this.label_list[2] = this.score_bg2_nd.getChildByName("score_label").getComponent("cc.Label")
        this.label_list[3] = this.score_bg3_nd.getChildByName("score_label").getComponent("cc.Label")
    },
    onClickEvent(){
        this.tip_nd.on("touchend",function(event){
            Utils.playButtonSound(3)
            let config
            let pos = event.touch.getLocation();
            let index
            if(this.btnToggle_tg[0].isChecked){
                config = Config.recruit_high_data.data_seerpalace_const.game_rule1
            }else{
                config = Config.recruit_high_data.data_seerpalace_const.game_rule2
            }
            require("tips_controller").getInstance().showCommonTips(config.desc,pos)
        },this)
        this.shopBtn_nd.on("touchend",function(event){
            Utils.playButtonSound(1)
            this.ctrl.openShop(true)
        },this)
        this.close_btn.on("touchend",function(){
            Utils.playButtonSound(2)
            this.ctrl.openSeerpalaceMainWindow(false)
        },this)
        for(let i=0;i<this.btnToggle_tg.length;++i){
            this.btnToggle_tg[i].node.on("touchend",function(event){
                Utils.playButtonSound(1)
                this.changeSelectedTab(i+1)
            },this)
        }
    },
    //切换标签
    changeSelectedTab(index){
        var self = this
        if(index == this.cur_index)return
        this.cur_index = index
        let bigId 
        if (index == SeerpalaceConst.Tab_Index.Summon) {
            self.tips_lb.node.active = true
            bigId = "bigbg_66"
        }else if(index == SeerpalaceConst.Tab_Index.Change) {
            self.tips_lb.node.active = false
            bigId = "bigbg_67"
        }
        if (self.select_panel) {
            self.select_panel.addToParent(false)
            self.select_panel = null
        }
        self.select_panel = self.panel_list[index]
        if (!self.select_panel){
            if (index == SeerpalaceConst.Tab_Index.Summon) {
                let SummonPanel = require("seerpalace_summon_panel")
                self.select_panel = new SummonPanel()
            }else if (index == SeerpalaceConst.Tab_Index.Change){
                let ChangePanel = require("seerpalace_change_panel")
                self.select_panel = new ChangePanel()
            }
            if (self.select_panel) {
                self.select_panel.setParent(this.container)
                self.panel_list[index] = self.select_panel
                self.select_panel.setPosition(-SCREEN_WIDTH*0.5, -SCREEN_HEIGHT*0.5)
                self.select_panel.addToParent(true)
            }
        }
        if (self.select_panel){
            self.select_panel.addToParent(true)
        }
        this.loadRes(PathTool.getBigBg(bigId), (function(resObject){
            this.background_sp.spriteFrame = resObject;
        }).bind(this));
        
    },
    refreshGoodNums( bag_code, data_list ){
        var self = this
        if (bag_code == BackPackConst.Bag_Code.BACKPACK){
            for(let i in data_list){
                let v = data_list[i]
                if (v && v.base_id) {
                    if (v.base_id == SeerpalaceConst.Good_ZhiHui && self.label_list[2] ){
                        let cur_num = BackpackController.getInstance().getModel().getBackPackItemNumByBid(SeerpalaceConst.Good_ZhiHui)
                        self.label_list[1].string = cur_num
                    }else if (v.base_id == SeerpalaceConst.Good_XianZhi && self.label_list[3]){
                        let cur_num = BackpackController.getInstance().getModel().getBackPackItemNumByBid(SeerpalaceConst.Good_XianZhi)
                        self.label_list[2].string = cur_num
                    }
                }
            }
        }
    }
})
module.exports = SeerpalaceMainWindow;